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So...warlocks?
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<blockquote data-quote="TheGorramBatman" data-source="post: 6369922" data-attributes="member: 6778804"><p>First: At low levels the DC hardly matters. Low level monsters are pretty lousy at hitting things in the first place. If a player has a better than average chance of being missed as well as a better than average chance of making the save, then the situation is a molehill.</p><p></p><p>Second: The DC will not likely be much higher than 10. It <em>can</em> be but with flattened math, 20 is a lot of damage. For instance an Adult Male Blue Dragon (CR 16) deals 3d10 + 7 with its bite. That is an average damage of only 23.5. This results in the horrifyingly high average concentration check of 12 at a time the character probably should have both Warcaster and Resilient anyway. So, no, I wouldn't be worried about the DCs getting that absurd.</p><p></p><p>Third: I'm not sure what sort of D&D you're playing, but I've <em>never</em> seen a character just sit in the back with one finger firmly rooted in their nostril while the other fingers cast spells and go completely unscathed from the experience. <em>Ever</em>. This round's good positioning is just next rounds bad positioning.</p><p></p><p>Concentration is a red herring. Hex damage wins the argument for EB without having to bring the unimaginative or kid's-gloves DMs into the equation.</p><p></p><p>Edit: Although it did just occur to me that a high level Eldritch Blast does force 4 concentration checks all on its own in addition to all of its other goodies. Unless we're going to see an abundance of +3 Flaming Brilliant Energy Longswords, Eldritch Blast is likely the best "attack sequence" in the game. By a lot.</p></blockquote><p></p>
[QUOTE="TheGorramBatman, post: 6369922, member: 6778804"] First: At low levels the DC hardly matters. Low level monsters are pretty lousy at hitting things in the first place. If a player has a better than average chance of being missed as well as a better than average chance of making the save, then the situation is a molehill. Second: The DC will not likely be much higher than 10. It [I]can[/I] be but with flattened math, 20 is a lot of damage. For instance an Adult Male Blue Dragon (CR 16) deals 3d10 + 7 with its bite. That is an average damage of only 23.5. This results in the horrifyingly high average concentration check of 12 at a time the character probably should have both Warcaster and Resilient anyway. So, no, I wouldn't be worried about the DCs getting that absurd. Third: I'm not sure what sort of D&D you're playing, but I've [I]never[/I] seen a character just sit in the back with one finger firmly rooted in their nostril while the other fingers cast spells and go completely unscathed from the experience. [I]Ever[/I]. This round's good positioning is just next rounds bad positioning. Concentration is a red herring. Hex damage wins the argument for EB without having to bring the unimaginative or kid's-gloves DMs into the equation. Edit: Although it did just occur to me that a high level Eldritch Blast does force 4 concentration checks all on its own in addition to all of its other goodies. Unless we're going to see an abundance of +3 Flaming Brilliant Energy Longswords, Eldritch Blast is likely the best "attack sequence" in the game. By a lot. [/QUOTE]
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