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So we might mess up, so what? Forked Thread: Fudging the Numbers in 3ed
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<blockquote data-quote="Imaro" data-source="post: 4621839" data-attributes="member: 48965"><p>You know, I think you might be on to something here... something I noticed when running my 4e game last weekend...</p><p></p><p>The PC's were fighting spiders that had a web attack vs. Ref. Now once the web hit the PC's each had to make a save to not be imobile... I realized then that I don't like the save mechanic as it works in 4e. (Now maybe I shouldn't have been looking at the immobile condition as "the spiders web sticking characters to a certain spot and just viewed it as an imposed condition... but I need some type of narrative for my game.)</p><p></p><p> You see to me it seemed that a stronger character should be able to break free... but the 50% for everybody save mechanic doesn't take this into consideration. Even my players thought it was odd and grumbled about it a little. Now I know it's a flavor thing and opinions will vary... but I think there should be a difference here, and not some general bonus to saves feat or the like but a bonus because breaking the webs would be easier for a stronger character.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4621839, member: 48965"] You know, I think you might be on to something here... something I noticed when running my 4e game last weekend... The PC's were fighting spiders that had a web attack vs. Ref. Now once the web hit the PC's each had to make a save to not be imobile... I realized then that I don't like the save mechanic as it works in 4e. (Now maybe I shouldn't have been looking at the immobile condition as "the spiders web sticking characters to a certain spot and just viewed it as an imposed condition... but I need some type of narrative for my game.) You see to me it seemed that a stronger character should be able to break free... but the 50% for everybody save mechanic doesn't take this into consideration. Even my players thought it was odd and grumbled about it a little. Now I know it's a flavor thing and opinions will vary... but I think there should be a difference here, and not some general bonus to saves feat or the like but a bonus because breaking the webs would be easier for a stronger character. [/QUOTE]
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So we might mess up, so what? Forked Thread: Fudging the Numbers in 3ed
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