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*Pathfinder & Starfinder
So what about the everyman?
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<blockquote data-quote="Brother MacLaren" data-source="post: 3949653" data-attributes="member: 15999"><p>AC 2 at first level is quite possible. AC didn't improve as fast as it does in 3E, so a fighter would often have the same AC at 4th level. The first Ring of Protection +1 you found probably went to the party wizard, and the first Shield +1 you found probably went to the cleric. </p><p></p><p>As far as how good AC 2 is, IIRC, 1-HD monsters had a THAC0 of 19, hitting an AC 2 on an 17. Good, but at 1st-level any one hit can kill you (two hits if you rolled maximum HP and had a Con bonus).</p><p></p><p><strong>There were no magic shops. </strong> There were no prices listed for magic items in BD&D; and on top of that there were several monsters in the Basic Set alone that could wreck your magic items (rust monster, iron living statue, and grey ooze IIRC). So you kept the extras, or saved them for when you got followers. </p><p></p><p>No, they didn't. </p><p></p><p>A 3E fighter is more likely to have a high Con, and he's going to get more benefit from that Con (+2 at 14 instead of +1). He'll have maximum HP at 1st level and a higher HD. Hit points are MUCH higher. A <strong>lucky</strong> BD&D fighter (13-15 Con) has 5.5 hp per level. The <strong>typical </strong> 3E fighter has 4.5+7.5/level (assuming 14 Con). At 4th level, that's 8-36 (avg. 22) vs. 21-48 (avg. 34.5). A 57% increase in the average. </p><p></p><p>But since damage has changed, do HP mean the same thing? Yes and no. Orcs do much more damage, kobolds and goblins and hobgoblins are about the same as always. Large monsters do more damage, as do THW attacks by strong enemies, but falling damage, most base weapon damage, town guards' crossbows, most attacks by "Normal Men" and weak enemies, wizards' non-magical attacks, and Fireball are about the same as before.</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 3949653, member: 15999"] AC 2 at first level is quite possible. AC didn't improve as fast as it does in 3E, so a fighter would often have the same AC at 4th level. The first Ring of Protection +1 you found probably went to the party wizard, and the first Shield +1 you found probably went to the cleric. As far as how good AC 2 is, IIRC, 1-HD monsters had a THAC0 of 19, hitting an AC 2 on an 17. Good, but at 1st-level any one hit can kill you (two hits if you rolled maximum HP and had a Con bonus). [B]There were no magic shops. [/B] There were no prices listed for magic items in BD&D; and on top of that there were several monsters in the Basic Set alone that could wreck your magic items (rust monster, iron living statue, and grey ooze IIRC). So you kept the extras, or saved them for when you got followers. No, they didn't. A 3E fighter is more likely to have a high Con, and he's going to get more benefit from that Con (+2 at 14 instead of +1). He'll have maximum HP at 1st level and a higher HD. Hit points are MUCH higher. A [B]lucky[/B] BD&D fighter (13-15 Con) has 5.5 hp per level. The [B]typical [/B] 3E fighter has 4.5+7.5/level (assuming 14 Con). At 4th level, that's 8-36 (avg. 22) vs. 21-48 (avg. 34.5). A 57% increase in the average. But since damage has changed, do HP mean the same thing? Yes and no. Orcs do much more damage, kobolds and goblins and hobgoblins are about the same as always. Large monsters do more damage, as do THW attacks by strong enemies, but falling damage, most base weapon damage, town guards' crossbows, most attacks by "Normal Men" and weak enemies, wizards' non-magical attacks, and Fireball are about the same as before. [/QUOTE]
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