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General Tabletop Discussion
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So what are the other druid subclasses?
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<blockquote data-quote="MechaTarrasque" data-source="post: 6900923" data-attributes="member: 6801226"><p>I used to think that beasts as a type were the "safe" type, basically being able to do things that animals can do in the real world (with the slight exception of the giant bugs, but there were giant bugs at one point in prehistory), but after the craig cat from storm king's thunder and the changes to the ranger in the latest UA, I am starting to think WotC has changed its position on beasts. If so, I wonder if there will be a revised version of the moon druid to be more like the UA (new) ranger: say 6 critters to wild shape into at level 2, add X more each level. You would make it competitive by changing the math a bit--instead of round down, round up, but limited like this: at level 10, you gain 2 (or whatever) CR 4 shapes, but none of the new shapes swim or can fly, at level 11, you gain 2 (or whatever) CR 4 shapes that can swim, and at 12 you gain 2 (or whatever) CR 4 shapes that can fly. You trade versatility for power: for 2 out of 3 levels (including the last 2) you are more powerful than the old moon druid.</p><p></p><p>What does that have to do with the druid subclass forum? Outside of being a new subclass, there is no reason to limit it to beasts (since your limit is now a specific set of creatures), so you could have variants with plants, swarms, even abberations (anti-druid).</p><p></p><p>Just a thought.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 6900923, member: 6801226"] I used to think that beasts as a type were the "safe" type, basically being able to do things that animals can do in the real world (with the slight exception of the giant bugs, but there were giant bugs at one point in prehistory), but after the craig cat from storm king's thunder and the changes to the ranger in the latest UA, I am starting to think WotC has changed its position on beasts. If so, I wonder if there will be a revised version of the moon druid to be more like the UA (new) ranger: say 6 critters to wild shape into at level 2, add X more each level. You would make it competitive by changing the math a bit--instead of round down, round up, but limited like this: at level 10, you gain 2 (or whatever) CR 4 shapes, but none of the new shapes swim or can fly, at level 11, you gain 2 (or whatever) CR 4 shapes that can swim, and at 12 you gain 2 (or whatever) CR 4 shapes that can fly. You trade versatility for power: for 2 out of 3 levels (including the last 2) you are more powerful than the old moon druid. What does that have to do with the druid subclass forum? Outside of being a new subclass, there is no reason to limit it to beasts (since your limit is now a specific set of creatures), so you could have variants with plants, swarms, even abberations (anti-druid). Just a thought. [/QUOTE]
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So what are the other druid subclasses?
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