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So, what breaks your suspension of disbelief?
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<blockquote data-quote="Mallus" data-source="post: 2836855" data-attributes="member: 3887"><p>I prefer not to think in terms of 'suspension of disbelief' being broken; as if it were a pane of glass. Rather, I think 'suspension of disbelief' as a goal, something the group works to achieve. So in that light, the one thing that harms my SoB are fellow players that fail to support my character/concept. </p><p></p><p>Its not enough for <em>me</em> to create a character. I can devise fairly amusing characters, but I can't provide them a context. That has to come from interaction with other people. Ergo, I need the other players help. </p><p></p><p>Nothing aids in the creation of a good PC that the rest of the table pitching in. The feeling that my distinct character exists in someone elses mind other than my own is priceless.</p><p></p><p>Mind you, I'm most certainly <strong>not</strong> talking about a group where there's no joking, mockery, and inter-character verbal abuse. That's something entirely different (and par for course). You can occasionally mock another PC while still respecting the character they're trying to play, even assisting them with characterization.</p><p></p><p>For a fine example of this, read the Story Hour in my sig. I've never seen a group that can simultaneously humiliate and support one another like my current group does. It brings tears to my eyes. Mostly from the laughter... </p><p></p><p>re: humor. I'm a little surprised my people reaction to this kind of thing. Isn't that kind of goofiness, well, a tradition? Gleep Wurp the Eyebiter? Giant, floating eyeball beasties called "Beholders"? Demigods armed with 6-shooters who conjure fire-exstinguishers?</p><p></p><p>Mainly though, I think of Joss Whedon and the Buffyverse: where silly jokes and musical numbers peacefully co-exist with tradegy and diabolism. That's what I strive for in my games.</p></blockquote><p></p>
[QUOTE="Mallus, post: 2836855, member: 3887"] I prefer not to think in terms of 'suspension of disbelief' being broken; as if it were a pane of glass. Rather, I think 'suspension of disbelief' as a goal, something the group works to achieve. So in that light, the one thing that harms my SoB are fellow players that fail to support my character/concept. Its not enough for [i]me[/i] to create a character. I can devise fairly amusing characters, but I can't provide them a context. That has to come from interaction with other people. Ergo, I need the other players help. Nothing aids in the creation of a good PC that the rest of the table pitching in. The feeling that my distinct character exists in someone elses mind other than my own is priceless. Mind you, I'm most certainly [b]not[/b] talking about a group where there's no joking, mockery, and inter-character verbal abuse. That's something entirely different (and par for course). You can occasionally mock another PC while still respecting the character they're trying to play, even assisting them with characterization. For a fine example of this, read the Story Hour in my sig. I've never seen a group that can simultaneously humiliate and support one another like my current group does. It brings tears to my eyes. Mostly from the laughter... re: humor. I'm a little surprised my people reaction to this kind of thing. Isn't that kind of goofiness, well, a tradition? Gleep Wurp the Eyebiter? Giant, floating eyeball beasties called "Beholders"? Demigods armed with 6-shooters who conjure fire-exstinguishers? Mainly though, I think of Joss Whedon and the Buffyverse: where silly jokes and musical numbers peacefully co-exist with tradegy and diabolism. That's what I strive for in my games. [/QUOTE]
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