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So, what breaks your suspension of disbelief?
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<blockquote data-quote="Someone" data-source="post: 2837530" data-attributes="member: 5656"><p>Now that I think on it, dungeons also irk me a lot. Not things like why the bloody hell would anyone spend millions of man-hours tunneling through solid rock 10-feet wide corridors that frequently lead nowhere, all of them parallel or perpendicular with each other, or how can the medusa in room #6 coexist with the duergar on room #7. Or why do they protect invaluable secrets and treasures with a riddle. A <em>riddle</em>. Would you protect your bank account with a riddle, or do you use a password only you know? With the years and hard training, I´ve learned to doublethink them out of my mind.</p><p></p><p>I talk about things like water. You know, you pick a module with a dungeon full of goblins. You read the module, examine the map and realize there´s no water source. Not even a drop of it. And the nearest river is miles away. Why did the goblins chose that particular place to live, far away from the most basic of daily needs, and having to deal with the duergar in room #7 and the medusa living in room #6?</p><p></p><p>That kind of things.</p></blockquote><p></p>
[QUOTE="Someone, post: 2837530, member: 5656"] Now that I think on it, dungeons also irk me a lot. Not things like why the bloody hell would anyone spend millions of man-hours tunneling through solid rock 10-feet wide corridors that frequently lead nowhere, all of them parallel or perpendicular with each other, or how can the medusa in room #6 coexist with the duergar on room #7. Or why do they protect invaluable secrets and treasures with a riddle. A [i]riddle[/i]. Would you protect your bank account with a riddle, or do you use a password only you know? With the years and hard training, I´ve learned to doublethink them out of my mind. I talk about things like water. You know, you pick a module with a dungeon full of goblins. You read the module, examine the map and realize there´s no water source. Not even a drop of it. And the nearest river is miles away. Why did the goblins chose that particular place to live, far away from the most basic of daily needs, and having to deal with the duergar in room #7 and the medusa living in room #6? That kind of things. [/QUOTE]
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So, what breaks your suspension of disbelief?
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