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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="Ahnehnois" data-source="post: 6293310" data-attributes="member: 17106"><p>Of course it is. If that were not possible the game would be a pretty fundamental failure. Level isn't a measure of how powerful a character is relative to other characters or external challenges, it's a measure of how good he is within his field of expertise.</p><p></p><p>Of course, there are problems relating to the unbalanced progression of various spine numbers (it's a problem that saves and skills and attacks advance at different rates, it's a problem that AC doesn't increase with level, sometimes the actual numbers being dispensed are not good enough or two good).</p><p></p><p>To encourage people to stick with the base class for 20 levels, rather than going to a (sometimes more powerful) prestige class. Of course, given the changes to some of the more abusable spells, one could argue their overall power was reduced. There are a variety of perfectly good ways of altering the magic system as a whole if one wants to do that.</p><p></p><p>Well, that's true. That's not really fixable as long as backwards compatibility is a goal. For example, changing those spine issues by adding in a level-based defense or a medium saves or standardizing the rate of advancement of all d20-based checks or making them all optional skills...okay, those things are great but the compatibility is gone.</p><p></p><p>I don't understand what the problem is with the witch, but it's true that a lot of PF's additions have taken the wrong direction. To me, the alchemist sounds cool but will never really work, and the gunslinger doesn't even sound cool. In terms of fixes for those, I don't know that there is any fix other than getting rid of them. With the barbarian, it's a question of how to rewrite it so the only resource involved is genuine fatigue and so the player of a berserk rager is not paging through the books for use-activated powers. That's doable.</p><p></p><p>I don't think a PF warlock is out of the question. Someone just needs to rewrite it. Of course, there's copyright issues, but if you can't copyright mechanics, I don't see why someone couldn't legally write and disseminate a new character based on all at-will magic with fiendish connections.</p><p></p><p>Me, when I rewrote the warlock, I added in a bunch of new drawbacks, and a lot more level-based progression of eldritch blast and invocations to bring it up to the PF power level.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6293310, member: 17106"] Of course it is. If that were not possible the game would be a pretty fundamental failure. Level isn't a measure of how powerful a character is relative to other characters or external challenges, it's a measure of how good he is within his field of expertise. Of course, there are problems relating to the unbalanced progression of various spine numbers (it's a problem that saves and skills and attacks advance at different rates, it's a problem that AC doesn't increase with level, sometimes the actual numbers being dispensed are not good enough or two good). To encourage people to stick with the base class for 20 levels, rather than going to a (sometimes more powerful) prestige class. Of course, given the changes to some of the more abusable spells, one could argue their overall power was reduced. There are a variety of perfectly good ways of altering the magic system as a whole if one wants to do that. Well, that's true. That's not really fixable as long as backwards compatibility is a goal. For example, changing those spine issues by adding in a level-based defense or a medium saves or standardizing the rate of advancement of all d20-based checks or making them all optional skills...okay, those things are great but the compatibility is gone. I don't understand what the problem is with the witch, but it's true that a lot of PF's additions have taken the wrong direction. To me, the alchemist sounds cool but will never really work, and the gunslinger doesn't even sound cool. In terms of fixes for those, I don't know that there is any fix other than getting rid of them. With the barbarian, it's a question of how to rewrite it so the only resource involved is genuine fatigue and so the player of a berserk rager is not paging through the books for use-activated powers. That's doable. I don't think a PF warlock is out of the question. Someone just needs to rewrite it. Of course, there's copyright issues, but if you can't copyright mechanics, I don't see why someone couldn't legally write and disseminate a new character based on all at-will magic with fiendish connections. Me, when I rewrote the warlock, I added in a bunch of new drawbacks, and a lot more level-based progression of eldritch blast and invocations to bring it up to the PF power level. [/QUOTE]
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