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*Pathfinder & Starfinder
So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="GMforPowergamers" data-source="post: 6293751" data-attributes="member: 67338"><p>I would do away with +x as an item in and of itself, and replace with the idea of named items...</p><p></p><p>ex:</p><p></p><p>The Light bringer is a magic sword that sheds light like a torch and deals your choice of +1d4 radiant damage or +1d6 fire damage on a hit. It can 3x per day heal a touch ally 1d6hp, if you have the paliden's aura of courage then anyone in the light of the torch benefits instead of it's normal range and once per day the paliden can use one of those d6 healing;s to heal all alies in light 1d6 instead of a touched ally.</p><p></p><p>The Lava Axe is a magic axe that deals +1d6 fire damage on a hit and can cut through any non magical wall or barrier. when you crit with this weapon you deal extra d6's of fire equal to the crit multiplier. </p><p></p><p>Then I would have all 'magic weapons' have a + to hit equal to 1/4 the users base attack...</p><p></p><p>so Light bringer in the hands of a 1st level paliden is +0 to hit, in the hands of a 14th level paliden is +3 to hit in the hands of a 20th level mage it is a +2 to hit... magic is a force multiplier you need to be able to use it best...</p><p></p><p>I would have magic armor work similar but instead of upping your AC I would grant DR, equal to half your Base attack maybe...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6293751, member: 67338"] I would do away with +x as an item in and of itself, and replace with the idea of named items... ex: The Light bringer is a magic sword that sheds light like a torch and deals your choice of +1d4 radiant damage or +1d6 fire damage on a hit. It can 3x per day heal a touch ally 1d6hp, if you have the paliden's aura of courage then anyone in the light of the torch benefits instead of it's normal range and once per day the paliden can use one of those d6 healing;s to heal all alies in light 1d6 instead of a touched ally. The Lava Axe is a magic axe that deals +1d6 fire damage on a hit and can cut through any non magical wall or barrier. when you crit with this weapon you deal extra d6's of fire equal to the crit multiplier. Then I would have all 'magic weapons' have a + to hit equal to 1/4 the users base attack... so Light bringer in the hands of a 1st level paliden is +0 to hit, in the hands of a 14th level paliden is +3 to hit in the hands of a 20th level mage it is a +2 to hit... magic is a force multiplier you need to be able to use it best... I would have magic armor work similar but instead of upping your AC I would grant DR, equal to half your Base attack maybe... [/QUOTE]
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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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