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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="Wicht" data-source="post: 6295304" data-attributes="member: 221"><p>I have never understood this whole idea of charm monster/person in PFRPG being some sort of autowin.</p><p></p><p>Let's begin with your saving throw. If the creature is being threatened by you, it gets a +5 to its save. That means in the average encounter in which you are invading another creatures home, its going to get that bonus. So your hill giant has a +9 to its will save, not a +4. This means that its going to save on a 12 or better. That's not a sure thing in my book.</p><p></p><p>Then there's the whole issue of what the hill giant is going to do for you. It has a friendly (not helpful) attitude towards you and only you. There's a good chance that its not going to suddenly turn on all its mates just on your say so (hope your wizard didn't take Charisma as a dump stat) and in fact the hill giant might still lay down on your allies if it feels such a course of action is reasonable. So you have a friend for a week, if it fails its save, but that doesn't make the hill giant your meat shield. More likely, you simply pulled it from being a combat encounter to a non-combat encounter (at least until it realizes its been made a fool of)</p><p></p><p>Ninjad by JamesonCourage</p></blockquote><p></p>
[QUOTE="Wicht, post: 6295304, member: 221"] I have never understood this whole idea of charm monster/person in PFRPG being some sort of autowin. Let's begin with your saving throw. If the creature is being threatened by you, it gets a +5 to its save. That means in the average encounter in which you are invading another creatures home, its going to get that bonus. So your hill giant has a +9 to its will save, not a +4. This means that its going to save on a 12 or better. That's not a sure thing in my book. Then there's the whole issue of what the hill giant is going to do for you. It has a friendly (not helpful) attitude towards you and only you. There's a good chance that its not going to suddenly turn on all its mates just on your say so (hope your wizard didn't take Charisma as a dump stat) and in fact the hill giant might still lay down on your allies if it feels such a course of action is reasonable. So you have a friend for a week, if it fails its save, but that doesn't make the hill giant your meat shield. More likely, you simply pulled it from being a combat encounter to a non-combat encounter (at least until it realizes its been made a fool of) Ninjad by JamesonCourage [/QUOTE]
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