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*Pathfinder & Starfinder
So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="Chaltab" data-source="post: 6295369" data-attributes="member: 6775806"><p>The size of that supposed problem with 4th Edition is also rather unrelated to Pathfinder. </p><p></p><p>It doesn't matter what you use as your base models for the fiction of the game, as Caster-Martial disparity is something fairly ingrained into the design of 3.X. In Pathfinder specifically it's still a matter of casters having easy versatility while martials are forced into narrow specializations. To me it seems like if you want to solve that problem you'll need to start at <strong>one or both</strong> of two places: either culling/rewriting much of the spell list, or taking away the necessity of Martial classes to become extremely niche to perform on level. Base Attack Bonus should be the same across all martial melee classes, for one, but more than that, instead of Feats buying you individual techniques or improvements on techniques, I'd condense nearly all such feats into Specialization Paths, where you buy a feat at the level it becomes available and it gradually unlocks more options as you level without costing more Feats.</p><p></p><p>The thing is at that point you're practically writing Pathfinder 2E, which is probably beyond the scope of an Enworld thread.</p></blockquote><p></p>
[QUOTE="Chaltab, post: 6295369, member: 6775806"] The size of that supposed problem with 4th Edition is also rather unrelated to Pathfinder. It doesn't matter what you use as your base models for the fiction of the game, as Caster-Martial disparity is something fairly ingrained into the design of 3.X. In Pathfinder specifically it's still a matter of casters having easy versatility while martials are forced into narrow specializations. To me it seems like if you want to solve that problem you'll need to start at [B]one or both[/B] of two places: either culling/rewriting much of the spell list, or taking away the necessity of Martial classes to become extremely niche to perform on level. Base Attack Bonus should be the same across all martial melee classes, for one, but more than that, instead of Feats buying you individual techniques or improvements on techniques, I'd condense nearly all such feats into Specialization Paths, where you buy a feat at the level it becomes available and it gradually unlocks more options as you level without costing more Feats. The thing is at that point you're practically writing Pathfinder 2E, which is probably beyond the scope of an Enworld thread. [/QUOTE]
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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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