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General Tabletop Discussion
*Pathfinder & Starfinder
So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="Wicht" data-source="post: 6295681" data-attributes="member: 221"><p>Nobody has said that you do not have these problems, or perceive these problems. The disagreement is to why. </p><p></p><p></p><p></p><p>Now, its posts like this which suggest a great deal of animosity towards the game itself. A person who was not aware of your actual fondness for Pathfinder might be tempted to read a great deal of anger into your description of your situation, a suggestion perhaps that you blame the game (and in other posts the OGL and Paizo itself) for the gulf that has arisen between you and your friends. Now, as you have said that you actually like Pathfinder and Paizo, we know that is not true. But I thought some awareness of how posts like this reads to other people might be beneficial to you.</p><p></p><p>In all honesty, it is really beyond the ken and power of those posting in this thread to solve such a social problem for you, especially as you want advise and counsel as to mechanics. If your friends are happy with Pathfinder, there is no magic rules change which is going to suddenly make them change their opinion and chances are good that what you might perceive as a fix would derail their enjoyment of the game. As this thread shows, there is not universal acceptance of what is a bug and what is a feature. </p><p></p><p>It appears to me, with only a limited understanding of your situation, based on the posts you have made, that what you are actually looking for is a compromise game system that both you and your once-game-friends can enjoy together. </p><p></p><p></p><p></p><p>Granted that unbalanced progression can be a problem when mixed at the same table in the extreme. Looking for the cause of this problem is not difficult and it can be summed up in one word: options.</p><p></p><p>More options is always going to increase the potentiality for imbalance. But options, and plenty of them, is a feature of Pathfinder. The only real "fix" for this is a new game with less options. Assuming you don't want a new game, as has been stated already earlier in the thread, the only way to mitigate this as is involves either player choice (players trying to make choices that keep them relatively in line with each other) or DM control (DMs who limit options to a palette suitable for their game). The last is my preferred method. I nix gnome monks and I don't allow anything non-core without permission. </p><p></p><p>Player wise, I am also blessed with players who are cooperative, helping each other find those moments when they can shine. It really makes the game more fun when players work together. </p><p></p><p></p><p></p><p>They were made more flavorful. That is all.</p><p></p><p></p><p></p><p>This sounds, to be honest, like a personal issue and a personal taste issue. But if you were willing to do the work to make 3e into the game that worked for you, why the reluctance to do it again?</p><p></p><p></p><p></p><p>This doesn't sound like a problem with the game but more of a personal disagreement you have with the opinions of others. Its not something that can be fixed mechanically. It is very much a social issue that has to be addressed socially.</p><p></p><p></p><p></p><p>It has been said but it bares repeating. This is not a problem with Pathfinder. It is a problem with WotC and their failure to make their game fully open. Their is no solution for this,... except post the parts of WotC 3x that you like somewhere and have somebody rework it for you (unofficially) so you can use them. </p><p></p><p>Now the issue of whether a GM will let you use these things or not is not a mechanical issue. It's a social issue and it must be solved socially.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6295681, member: 221"] Nobody has said that you do not have these problems, or perceive these problems. The disagreement is to why. Now, its posts like this which suggest a great deal of animosity towards the game itself. A person who was not aware of your actual fondness for Pathfinder might be tempted to read a great deal of anger into your description of your situation, a suggestion perhaps that you blame the game (and in other posts the OGL and Paizo itself) for the gulf that has arisen between you and your friends. Now, as you have said that you actually like Pathfinder and Paizo, we know that is not true. But I thought some awareness of how posts like this reads to other people might be beneficial to you. In all honesty, it is really beyond the ken and power of those posting in this thread to solve such a social problem for you, especially as you want advise and counsel as to mechanics. If your friends are happy with Pathfinder, there is no magic rules change which is going to suddenly make them change their opinion and chances are good that what you might perceive as a fix would derail their enjoyment of the game. As this thread shows, there is not universal acceptance of what is a bug and what is a feature. It appears to me, with only a limited understanding of your situation, based on the posts you have made, that what you are actually looking for is a compromise game system that both you and your once-game-friends can enjoy together. Granted that unbalanced progression can be a problem when mixed at the same table in the extreme. Looking for the cause of this problem is not difficult and it can be summed up in one word: options. More options is always going to increase the potentiality for imbalance. But options, and plenty of them, is a feature of Pathfinder. The only real "fix" for this is a new game with less options. Assuming you don't want a new game, as has been stated already earlier in the thread, the only way to mitigate this as is involves either player choice (players trying to make choices that keep them relatively in line with each other) or DM control (DMs who limit options to a palette suitable for their game). The last is my preferred method. I nix gnome monks and I don't allow anything non-core without permission. Player wise, I am also blessed with players who are cooperative, helping each other find those moments when they can shine. It really makes the game more fun when players work together. They were made more flavorful. That is all. This sounds, to be honest, like a personal issue and a personal taste issue. But if you were willing to do the work to make 3e into the game that worked for you, why the reluctance to do it again? This doesn't sound like a problem with the game but more of a personal disagreement you have with the opinions of others. Its not something that can be fixed mechanically. It is very much a social issue that has to be addressed socially. It has been said but it bares repeating. This is not a problem with Pathfinder. It is a problem with WotC and their failure to make their game fully open. Their is no solution for this,... except post the parts of WotC 3x that you like somewhere and have somebody rework it for you (unofficially) so you can use them. Now the issue of whether a GM will let you use these things or not is not a mechanical issue. It's a social issue and it must be solved socially. [/QUOTE]
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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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