Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6295803" data-attributes="member: 42582"><p>I don't understand barging into rooms - I talked about Charming the guards of the Steading.</p><p></p><p>I also personally don't see why, in a longhouse with 50 (or so? maybe a few less) hill giants in it, everyone would know who's there. I live in a very small house with 4 people, and sometimes the first I know that one of my co-habitees has come home is that a stranger comes into the room first, having come in with said co-habitee. I don't automatically assume that stranger is a threat. I assume s/he's a friend of my partner or child.</p><p></p><p>I thought good GMing included a living world, dynamic situations, verisimilitude etc. Everyone knowing everyone's friends in a steading of 50 people plus similar numbers of slaves, servants etc doesn't seem that verisimilitudinous to me.</p><p></p><p>Here is Room 1 of the Steading ("Entry and Cloak Room"):</p><p></p><p style="margin-left: 20px">2 snoring hill giants, supposedly guarding the entrance. There is a nearly empty keg of ale between them. Unless attacked and slain immediately, any molestation will enable one to alert the other guard . . . There is a 1 in 20 chance that any well-planned scheme to kill them will fail, otherwise they can be slain simultaneously and quiet maintained. . . </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[A]nother hill giant guard is dozing. A flagon which contained mead is a this hand. An iron hoop and straight bar hanging on ropes from a rafter above will alert the place if struck together.</p><p></p><p>I don't see why Charm isn't workable there.</p><p></p><p>Who talked about "insta-win"? (Other than you and [MENTION=221]Wicht[/MENTION].) All I did was express doubt that using SoD (or other save-or-suck) spells was risky, which is what (from memory) [MENTION=91812]ForeverSlayer[/MENTION] asserted upthread.</p><p></p><p>I don't know if there's a problem or not - though I suspect the Grease/Glitterdust combo could get pretty old pretty quick. I just don't think there's very much risk.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6295803, member: 42582"] I don't understand barging into rooms - I talked about Charming the guards of the Steading. I also personally don't see why, in a longhouse with 50 (or so? maybe a few less) hill giants in it, everyone would know who's there. I live in a very small house with 4 people, and sometimes the first I know that one of my co-habitees has come home is that a stranger comes into the room first, having come in with said co-habitee. I don't automatically assume that stranger is a threat. I assume s/he's a friend of my partner or child. I thought good GMing included a living world, dynamic situations, verisimilitude etc. Everyone knowing everyone's friends in a steading of 50 people plus similar numbers of slaves, servants etc doesn't seem that verisimilitudinous to me. Here is Room 1 of the Steading ("Entry and Cloak Room"): [indent]2 snoring hill giants, supposedly guarding the entrance. There is a nearly empty keg of ale between them. Unless attacked and slain immediately, any molestation will enable one to alert the other guard . . . There is a 1 in 20 chance that any well-planned scheme to kill them will fail, otherwise they can be slain simultaneously and quiet maintained. . . [A]nother hill giant guard is dozing. A flagon which contained mead is a this hand. An iron hoop and straight bar hanging on ropes from a rafter above will alert the place if struck together.[/indent] I don't see why Charm isn't workable there. Who talked about "insta-win"? (Other than you and [MENTION=221]Wicht[/MENTION].) All I did was express doubt that using SoD (or other save-or-suck) spells was risky, which is what (from memory) [MENTION=91812]ForeverSlayer[/MENTION] asserted upthread. I don't know if there's a problem or not - though I suspect the Grease/Glitterdust combo could get pretty old pretty quick. I just don't think there's very much risk. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
Top