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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="pemerton" data-source="post: 6296635" data-attributes="member: 42582"><p>Would you assume openly-holstered guns to be a sign of aggression if we move the time and place to the Wild West? To a genre story version of the Wild West?</p><p></p><p>Well, as I noted upthread, they have Obmi.</p><p></p><p>I'll do that then.</p><p></p><p>I'm not getting a sense of what you think Charm Monster is for. I mean, back in the old days - if you read White Dwarf and Dragon magazines, and played in the same style - both it and Charm Person were absolutely for taking control of NPCs and monsters and using them as "meat shields" (I remember discussions of whether an ochre jelly or a troll made for a better Charmed bodyguard). Even the PF FAQ canvasses this sort of thing: "if you use charm person to befriend an orc . . . [and] . . .asked him to help you fight some skeletons, he might very well lend a hand."</p><p></p><p>But even if you think the FAQ is wrong and Charm can't be used in this way, I'm not getting a sense of what you think it is for. Tricking vendors into giving you discounts? (Which seems like it could combine "boring" with "game breaking" in an unhappy sort of way.)</p><p></p><p>If I am going to play a game with robust social abilities, whether in the form of Bluff skills, Charm spells or both, I would tend to treat use of them to talk your way into the Steading of the Hill Giants as a number-one exemplar of use.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6296635, member: 42582"] Would you assume openly-holstered guns to be a sign of aggression if we move the time and place to the Wild West? To a genre story version of the Wild West? Well, as I noted upthread, they have Obmi. I'll do that then. I'm not getting a sense of what you think Charm Monster is for. I mean, back in the old days - if you read White Dwarf and Dragon magazines, and played in the same style - both it and Charm Person were absolutely for taking control of NPCs and monsters and using them as "meat shields" (I remember discussions of whether an ochre jelly or a troll made for a better Charmed bodyguard). Even the PF FAQ canvasses this sort of thing: "if you use charm person to befriend an orc . . . [and] . . .asked him to help you fight some skeletons, he might very well lend a hand." But even if you think the FAQ is wrong and Charm can't be used in this way, I'm not getting a sense of what you think it is for. Tricking vendors into giving you discounts? (Which seems like it could combine "boring" with "game breaking" in an unhappy sort of way.) If I am going to play a game with robust social abilities, whether in the form of Bluff skills, Charm spells or both, I would tend to treat use of them to talk your way into the Steading of the Hill Giants as a number-one exemplar of use. [/QUOTE]
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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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