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*Pathfinder & Starfinder
So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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<blockquote data-quote="Hussar" data-source="post: 6298328" data-attributes="member: 22779"><p>Let's go back to the original point shall we?</p><p></p><p>I'd rephrase the above in this way:</p><p></p><p>Lots of players and DM's play Pathfinder and D&D with in a very freeform manner which results in a very enjoyable game for that table, capable of creating a great experience, but extremely difficult to replicate at any other table since the thing that makes this great is the synergy between those specific players and that specific DM. Change the variables, either on the player side or the DM side, and the results are very different.</p><p></p><p>Which makes it a difficult thing to talk about across groups because the things that [MENTION=6697674]pickin_grinnin[/MENTION] does that work at his table, or the things that [MENTION=232]Crothian[/MENTION] did at his table, may or may not work at another table, but, since actually identifying those elements would be virtually impossible due to the idiosyncrasies of the individual tables, it's not terribly useful to the conversation.</p><p></p><p>It should never, ever be a problem to play a game by the rules. If playing the game by the rules gives bad results, then those rules should be changed. I should't have to ignore the rules in order to play the game. At least, that's how I feel about having rules in the game. They are there to be used. Telling me to ignore the rules, without actually being able to tell me which rules to ignore and when, doesn't help me. How can it?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6298328, member: 22779"] Let's go back to the original point shall we? I'd rephrase the above in this way: Lots of players and DM's play Pathfinder and D&D with in a very freeform manner which results in a very enjoyable game for that table, capable of creating a great experience, but extremely difficult to replicate at any other table since the thing that makes this great is the synergy between those specific players and that specific DM. Change the variables, either on the player side or the DM side, and the results are very different. Which makes it a difficult thing to talk about across groups because the things that [MENTION=6697674]pickin_grinnin[/MENTION] does that work at his table, or the things that [MENTION=232]Crothian[/MENTION] did at his table, may or may not work at another table, but, since actually identifying those elements would be virtually impossible due to the idiosyncrasies of the individual tables, it's not terribly useful to the conversation. It should never, ever be a problem to play a game by the rules. If playing the game by the rules gives bad results, then those rules should be changed. I should't have to ignore the rules in order to play the game. At least, that's how I feel about having rules in the game. They are there to be used. Telling me to ignore the rules, without actually being able to tell me which rules to ignore and when, doesn't help me. How can it? [/QUOTE]
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So what do you think is wrong with Pathfinder? Post your problems and we will fix it.
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