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General Tabletop Discussion
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So what exactly is the root cause of the D&D rules' staying power?
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<blockquote data-quote="redrick" data-source="post: 7342882" data-attributes="member: 6777696"><p>The D&D brand is synonymous with role-playing for newcomers. It's not, "I want to try a table-top RPG," it's, "I want to try D&D." We host D&D and Powered-by-the-Apocalypse games at a comic book store in my neighborhood, and the owner will sometimes advertise the PbtA games by telling people, "it's a great introduction to D&D."</p><p></p><p>And, as Dannyalcatraz said, it's not just that D&D was the first. It's also owned by a major company that continues to put tremendous resources into reinventing the game to keep up with trends and developments in RPGs as a whole. That's different than Chaosium introducing a new version of Call of Cthulhu that slightly tweaks the BRP system. The owners of D&D have stripped the game all the way down and rebuilt it on 5 different occasions. (I'm counting 1e, Basic, WotC D20, 4e and 5e.) 5e was play-tested extensively to make sure it appealed to the broadest possible base of consumers.</p><p></p><p>That said, we have a model at our neighborhood store that is working really well. Every other game we host is D&D, and a lot of the folks who come in for D&D come back for the indie games with less brand recognition. So hopefully people can find a game that appeals more directly to them.</p></blockquote><p></p>
[QUOTE="redrick, post: 7342882, member: 6777696"] The D&D brand is synonymous with role-playing for newcomers. It's not, "I want to try a table-top RPG," it's, "I want to try D&D." We host D&D and Powered-by-the-Apocalypse games at a comic book store in my neighborhood, and the owner will sometimes advertise the PbtA games by telling people, "it's a great introduction to D&D." And, as Dannyalcatraz said, it's not just that D&D was the first. It's also owned by a major company that continues to put tremendous resources into reinventing the game to keep up with trends and developments in RPGs as a whole. That's different than Chaosium introducing a new version of Call of Cthulhu that slightly tweaks the BRP system. The owners of D&D have stripped the game all the way down and rebuilt it on 5 different occasions. (I'm counting 1e, Basic, WotC D20, 4e and 5e.) 5e was play-tested extensively to make sure it appealed to the broadest possible base of consumers. That said, we have a model at our neighborhood store that is working really well. Every other game we host is D&D, and a lot of the folks who come in for D&D come back for the indie games with less brand recognition. So hopefully people can find a game that appeals more directly to them. [/QUOTE]
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So what exactly is the root cause of the D&D rules' staying power?
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