Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
So what exactly is Wizards working on?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 6556724" data-attributes="member: 5143"><p>True. But there's also a philosophy that says that you CAN overwhelm new players who walk into a store and see 15 books on the shelf and think "Oh my god! Look at all those books! This game seems extremely complicated. Plus, I can't afford all those books. Maybe I'll buy something else instead."</p><p></p><p>Even if all those books add no bloat to the game at all, it turns people off.</p><p></p><p>Also, part of the problem in both 3e and 4e was that all of those books trained players to think of the games in terms of rules. When there are 100 different feats, players look at the game in terms of what feat combinations they can use to "win" the game. When there are 5, they can look at them and say "Hmm, none of those appeal to me. I think I'll take a stat bump."</p><p></p><p>I've found players roleplay more the LESS rules there are in the game. I could see 5e being just as annoying as 3e if too many books came out. It took my players a week just to increase their level in our 3e game because they needed to carefully reread all the D&D books to make sure they were choosing the right options. My 5e players do it in 5 minutes.</p><p></p><p>I honestly think that releasing information online where it can't overwhelm new players is an excellent idea. Have new players walk into the store and see 4 books: The core 3 and one adventure. Have them buy those books and have fun playing with them. Then, when they eventually get more and more into the game, then direct them to a website where they can find a document with new races and spells like the one that just came out.</p><p></p><p>And as long as WOTC doesn't release too many of them too quickly, they won't cause the rules bloat that destroyed 3e.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6556724, member: 5143"] True. But there's also a philosophy that says that you CAN overwhelm new players who walk into a store and see 15 books on the shelf and think "Oh my god! Look at all those books! This game seems extremely complicated. Plus, I can't afford all those books. Maybe I'll buy something else instead." Even if all those books add no bloat to the game at all, it turns people off. Also, part of the problem in both 3e and 4e was that all of those books trained players to think of the games in terms of rules. When there are 100 different feats, players look at the game in terms of what feat combinations they can use to "win" the game. When there are 5, they can look at them and say "Hmm, none of those appeal to me. I think I'll take a stat bump." I've found players roleplay more the LESS rules there are in the game. I could see 5e being just as annoying as 3e if too many books came out. It took my players a week just to increase their level in our 3e game because they needed to carefully reread all the D&D books to make sure they were choosing the right options. My 5e players do it in 5 minutes. I honestly think that releasing information online where it can't overwhelm new players is an excellent idea. Have new players walk into the store and see 4 books: The core 3 and one adventure. Have them buy those books and have fun playing with them. Then, when they eventually get more and more into the game, then direct them to a website where they can find a document with new races and spells like the one that just came out. And as long as WOTC doesn't release too many of them too quickly, they won't cause the rules bloat that destroyed 3e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So what exactly is Wizards working on?
Top