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So what exactly is Wizards working on?
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<blockquote data-quote="Manchu" data-source="post: 6557208" data-attributes="member: 6791825"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=15700" target="_blank">Sacrosanct</a></u></strong></em></p><p></p><p>Can you please skip the rhetorical attacks and get to the substance?</p><p></p><p>How does choosing between brands of jam or any other example in the article you linked relate to WotC publishing additional material for 5E?</p><p></p><p>Let me give an example where your article is relevant: In miniatures wargaming, a huge amount of WW2-era kits are available in 20mm -- arguably more than any other scale. In the past few years, however, 28mm WW2-era miniatures have been selling very well despite there being a far more limited range of kits available. I believe the key factor is that all those 20mm kits are available from tons of different companies and none of them do a great job of making their product lines easy for potential customers to understand. Meanwhile, the 28mm market for WW2 miniatures has been centralized under one company (Warlord Games, if you are curious) who invested in a graphics-intensive website that is easy for customers to navigate.</p><p></p><p>Now -- using the same example -- here's how your article is not relevant. Over time, Warlord Games has expanded their range of 28mm WW2 miniatures. They began with the Big Four powers (US, UK, Russian, Germany) and made the most common miniatures for those powers: regular infantry, the tanks that saw the greatest production in history, etc. But over time they have added more options to those lines: variants of certain tanks, special forces, etc. They have also added miniatures for other powers, like France and Italy.</p><p></p><p>Expanding their line does give the customer more choices -- but it is not driving down their sales. Quite the opposite. Because this is not the type of choice that fosters choosing not to choose, like the confusing state of the 20mm miniatrues market, where customers don't know who makes what even if almost everything is already available.</p><p></p><p>D&D 5E is much closer to my second example than my first. We are talking about products that expand a single, current product line managed by a single company.</p></blockquote><p></p>
[QUOTE="Manchu, post: 6557208, member: 6791825"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=15700"]Sacrosanct[/URL][/U][/B][/I] Can you please skip the rhetorical attacks and get to the substance? How does choosing between brands of jam or any other example in the article you linked relate to WotC publishing additional material for 5E? Let me give an example where your article is relevant: In miniatures wargaming, a huge amount of WW2-era kits are available in 20mm -- arguably more than any other scale. In the past few years, however, 28mm WW2-era miniatures have been selling very well despite there being a far more limited range of kits available. I believe the key factor is that all those 20mm kits are available from tons of different companies and none of them do a great job of making their product lines easy for potential customers to understand. Meanwhile, the 28mm market for WW2 miniatures has been centralized under one company (Warlord Games, if you are curious) who invested in a graphics-intensive website that is easy for customers to navigate. Now -- using the same example -- here's how your article is not relevant. Over time, Warlord Games has expanded their range of 28mm WW2 miniatures. They began with the Big Four powers (US, UK, Russian, Germany) and made the most common miniatures for those powers: regular infantry, the tanks that saw the greatest production in history, etc. But over time they have added more options to those lines: variants of certain tanks, special forces, etc. They have also added miniatures for other powers, like France and Italy. Expanding their line does give the customer more choices -- but it is not driving down their sales. Quite the opposite. Because this is not the type of choice that fosters choosing not to choose, like the confusing state of the 20mm miniatrues market, where customers don't know who makes what even if almost everything is already available. D&D 5E is much closer to my second example than my first. We are talking about products that expand a single, current product line managed by a single company. [/QUOTE]
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