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So what exactly is Wizards working on?
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<blockquote data-quote="Ilbranteloth" data-source="post: 6557775" data-attributes="member: 6778044"><p>Thanks!</p><p></p><p>I probably should have shortened the quote. I just didn't want to edit out the example that led to:</p><p></p><p>"Expanding their line does give the customer more choices -- but it is not driving down their sales. Quite the opposite. "</p><p></p><p>Read more: <a href="http://www.enworld.org/forum/showthread.php?428620-So-what-exactly-is-Wizards-working-on/page21#ixzz3UETVjhWM" target="_blank">http://www.enworld.org/forum/showthread.php?428620-So-what-exactly-is-Wizards-working-on/page21#ixzz3UETVjhWM</a></p><p></p><p>Driving up sales does not necessarily make a profitable, or even liquid company. WotC's release schedule has to produce profits, not just sales. </p><p></p><p>It's also relevant to the entire conversation. The licensing is entirely relevant too (including farming out some of the core work like the adventure paths so far). But it has it's own pitfalls.</p><p></p><p>Incidentally, we stopped by the local gaming shop recently, and it did make me a little sad not to see more stuff. But, back when I sold off my collection (about 10 years ago I think), I had a near complete collection of everything ever released for D&D or 3rd parties for D&D, not to mention non D&D stuff. I think I calculated over 250 linear feet of books. I still have the copy of Heroic Worlds I used as a checklist...</p><p></p><p>I've been a bit more selective this time around in what I'm repurchasing as far as older material, but I've bought every 5e release except Rise of Tiamat so far. And I'm sure I'll get that eventually. I'm not using the adventures, but I do mine them for situations, encounters, and locations I like, plus the little bit of Realmslore.</p><p></p><p>So I totally get the sentiment, but I also totally get why we are where we are in terms of releases so far. I am so excited about the future of this edition, and love each little bit that has unfolded so far, such as Unearthed Arcana, Sage Advice, the online comics, the computer releases (even though I probably won't have time to play them), etc. etc. There has been a ton of multi-channel support, but the usual sentiment of "they haven't release enough stuff I want" remains.</p><p></p><p>We're on the second major AP with 22 short adventures and 3 hardcover books worth of adventures within the first year, not to mention the core books, the basic set, DM screen (actually the 3rd one is due now), computer games, new computer games, novels, minis, spell cards, and only one real miss in Codename: Morningstar. That's a TON of material and we haven't even completed the first full year. If that's not supporting the new product, what is? Even better, it's been a huge success.</p><p></p><p>I think the short adventures are released through the AL to avoid cannibalizing the main adventure, and bring new people into the game. It might not be perfect, but I suspect that the team is ecstatic about what they've accomplished. </p><p></p><p>I guess what I've been saying all along is just give it some time. I don't think this is the planned release schedule forever, it's just going to take time to ramp up to that schedule, whatever it is.</p><p></p><p>Ilbranteloth</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6557775, member: 6778044"] Thanks! I probably should have shortened the quote. I just didn't want to edit out the example that led to: "Expanding their line does give the customer more choices -- but it is not driving down their sales. Quite the opposite. " Read more: [url]http://www.enworld.org/forum/showthread.php?428620-So-what-exactly-is-Wizards-working-on/page21#ixzz3UETVjhWM[/url] Driving up sales does not necessarily make a profitable, or even liquid company. WotC's release schedule has to produce profits, not just sales. It's also relevant to the entire conversation. The licensing is entirely relevant too (including farming out some of the core work like the adventure paths so far). But it has it's own pitfalls. Incidentally, we stopped by the local gaming shop recently, and it did make me a little sad not to see more stuff. But, back when I sold off my collection (about 10 years ago I think), I had a near complete collection of everything ever released for D&D or 3rd parties for D&D, not to mention non D&D stuff. I think I calculated over 250 linear feet of books. I still have the copy of Heroic Worlds I used as a checklist... I've been a bit more selective this time around in what I'm repurchasing as far as older material, but I've bought every 5e release except Rise of Tiamat so far. And I'm sure I'll get that eventually. I'm not using the adventures, but I do mine them for situations, encounters, and locations I like, plus the little bit of Realmslore. So I totally get the sentiment, but I also totally get why we are where we are in terms of releases so far. I am so excited about the future of this edition, and love each little bit that has unfolded so far, such as Unearthed Arcana, Sage Advice, the online comics, the computer releases (even though I probably won't have time to play them), etc. etc. There has been a ton of multi-channel support, but the usual sentiment of "they haven't release enough stuff I want" remains. We're on the second major AP with 22 short adventures and 3 hardcover books worth of adventures within the first year, not to mention the core books, the basic set, DM screen (actually the 3rd one is due now), computer games, new computer games, novels, minis, spell cards, and only one real miss in Codename: Morningstar. That's a TON of material and we haven't even completed the first full year. If that's not supporting the new product, what is? Even better, it's been a huge success. I think the short adventures are released through the AL to avoid cannibalizing the main adventure, and bring new people into the game. It might not be perfect, but I suspect that the team is ecstatic about what they've accomplished. I guess what I've been saying all along is just give it some time. I don't think this is the planned release schedule forever, it's just going to take time to ramp up to that schedule, whatever it is. Ilbranteloth [/QUOTE]
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