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General Tabletop Discussion
*Dungeons & Dragons
So... what happened during the playtests?
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<blockquote data-quote="Tony Vargas" data-source="post: 6887187" data-attributes="member: 996"><p>Extra Attack, for instance, is a nice thing that grognerd preference would tend to preserve. Conversely, just because it was a nice thing fighters had in the early days, doesn't mean that grognard-service was enough to get it into 5e - decent saves at high level, for instance. Con-Conversely, Second Wind probably had limited gronardappeal. </p><p></p><p>You probably mean 'players resistant to 4e,' since 3e fans might've been pretty young/new at the time, especially if you count those starting with PF. And, I can't agree. 5e doesn't have a lot of 4e'isms, and tends to disguise them, but if it really were out exclusively to cater to the h4ter, it probably wouldn't even have those (and would certainly never add a Warlord class). </p><p></p><p>Trying to retain both long-time players (including those on both sides of the edition war), and, particularly attract lapsed players who hadn't touched a new edition since 1989, is a lot more plausible (and is what they were saying the whole time). </p><p></p><p>A good attitude to strive for.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6887187, member: 996"] Extra Attack, for instance, is a nice thing that grognerd preference would tend to preserve. Conversely, just because it was a nice thing fighters had in the early days, doesn't mean that grognard-service was enough to get it into 5e - decent saves at high level, for instance. Con-Conversely, Second Wind probably had limited gronardappeal. You probably mean 'players resistant to 4e,' since 3e fans might've been pretty young/new at the time, especially if you count those starting with PF. And, I can't agree. 5e doesn't have a lot of 4e'isms, and tends to disguise them, but if it really were out exclusively to cater to the h4ter, it probably wouldn't even have those (and would certainly never add a Warlord class). Trying to retain both long-time players (including those on both sides of the edition war), and, particularly attract lapsed players who hadn't touched a new edition since 1989, is a lot more plausible (and is what they were saying the whole time). A good attitude to strive for. [/QUOTE]
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So... what happened during the playtests?
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