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So what happened to like, the PrCs/Paragon classes and the multi-class classes?
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<blockquote data-quote="DEFCON 1" data-source="post: 6309868" data-attributes="member: 7006"><p>I personally would not be surprised if we saw prestige classes make their first appearance in the <em>Rise of Tiamat</em> adventure. Tying prestige classes directly to groups or duties directly related to the events of the campaign. That seems to make the most sense, and what I seem to recall was their original idea behind them in 3E. They were "classes" meant to be specific to the story of your campaign.</p><p></p><p>Since <em>Rise of Tiamat</em> I believe is meant to start at level 8(?)... having specific prestige classes for the character to go into that are a direct result of membership in the different factions dealing with the Cult of the Dragon, or as a result of what happened to them during Hoard... that pulls the characters even tighter into the story. Then... DMs can use the rules in the DMG to design their own prestige classes for their own campaigns if they find the concept of them to be useful or necessary for their own worlds.</p><p></p><p>But I think the era of books upon books of "generic" prestige classes which are really nothing more than dressed up regular classes with a Background or Theme-like "story hook" and a couple new abilities is long since past. We have Backgrounds now that cover the same generic fluff ground, and we get to use them at 1st level.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6309868, member: 7006"] I personally would not be surprised if we saw prestige classes make their first appearance in the [I]Rise of Tiamat[/I] adventure. Tying prestige classes directly to groups or duties directly related to the events of the campaign. That seems to make the most sense, and what I seem to recall was their original idea behind them in 3E. They were "classes" meant to be specific to the story of your campaign. Since [I]Rise of Tiamat[/I] I believe is meant to start at level 8(?)... having specific prestige classes for the character to go into that are a direct result of membership in the different factions dealing with the Cult of the Dragon, or as a result of what happened to them during Hoard... that pulls the characters even tighter into the story. Then... DMs can use the rules in the DMG to design their own prestige classes for their own campaigns if they find the concept of them to be useful or necessary for their own worlds. But I think the era of books upon books of "generic" prestige classes which are really nothing more than dressed up regular classes with a Background or Theme-like "story hook" and a couple new abilities is long since past. We have Backgrounds now that cover the same generic fluff ground, and we get to use them at 1st level. [/QUOTE]
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So what happened to like, the PrCs/Paragon classes and the multi-class classes?
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