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(+) So, what have you done to make martials feel better?
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<blockquote data-quote="ECMO3" data-source="post: 8763710" data-attributes="member: 7030563"><p>The Martials in my campaigns are pretty happy already. The guys who hate life and complain are the Warlocks for some reason.</p><p></p><p>I am currently DMing one campaign and playing in 4. Everyone seems to be having fun except for the Warlock in two of the campaigns (both where I am a player). We had a Bard who backed out of a game too, but that was a few weeks ago.</p><p></p><p>My characters are all multiclassed. I am running:</p><p></p><p>Vampir Shadow Sorcerer 1/Undead Warlock 6</p><p></p><p><u>Human Shadow Sorcerer 1/Arcane Trickster 5/Arcane Archer 6</u></p><p></p><p>Shadar-Kai Bladesinger 2/Cavalier 3</p><p></p><p><u>Half Elf Scout Rogue 8/Twilight Cleric 2</u></p><p></p><p>I would argue the two that are underlined are mostly "Martials" as they only have 1st level spell slots at 10th and 11th levels and I am having a lot of fun with them. </p><p></p><p>Fun fact - Of all those characters only the Sorcerer/Warlock has more than a 16 in their main stat (she is a rocking a 20 charisma). The Sorc/Rogue/Fighter has an 8 strength, 16 dex and 14 charisma, The Fighter/Wizard has an 8 strength, 16 dex, 16 intelligence and the Rogue/Cleric has a 16 dex, 14 Wisdom. The last two do have gauntlets of ogre power though, so their 8 plays like a 19 for the cost of attunement. So not only are these characters not OP spell casters, they are mostly not even optimized in their respective builds .... and they are all loads of fun to play.</p><p></p><p>I really need to play a good Goblin Fey Wanderer Ranger again. That is the most fun class I have played in 5E. Human Bladesinger/Arcane Trickster is probably second but I have played enough of them lately to scratch that itch.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8763710, member: 7030563"] The Martials in my campaigns are pretty happy already. The guys who hate life and complain are the Warlocks for some reason. I am currently DMing one campaign and playing in 4. Everyone seems to be having fun except for the Warlock in two of the campaigns (both where I am a player). We had a Bard who backed out of a game too, but that was a few weeks ago. My characters are all multiclassed. I am running: Vampir Shadow Sorcerer 1/Undead Warlock 6 [U]Human Shadow Sorcerer 1/Arcane Trickster 5/Arcane Archer 6[/U] Shadar-Kai Bladesinger 2/Cavalier 3 [U]Half Elf Scout Rogue 8/Twilight Cleric 2[/U] I would argue the two that are underlined are mostly "Martials" as they only have 1st level spell slots at 10th and 11th levels and I am having a lot of fun with them. Fun fact - Of all those characters only the Sorcerer/Warlock has more than a 16 in their main stat (she is a rocking a 20 charisma). The Sorc/Rogue/Fighter has an 8 strength, 16 dex and 14 charisma, The Fighter/Wizard has an 8 strength, 16 dex, 16 intelligence and the Rogue/Cleric has a 16 dex, 14 Wisdom. The last two do have gauntlets of ogre power though, so their 8 plays like a 19 for the cost of attunement. So not only are these characters not OP spell casters, they are mostly not even optimized in their respective builds .... and they are all loads of fun to play. I really need to play a good Goblin Fey Wanderer Ranger again. That is the most fun class I have played in 5E. Human Bladesinger/Arcane Trickster is probably second but I have played enough of them lately to scratch that itch. [/QUOTE]
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