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General Tabletop Discussion
Character Builds & Optimization
So, what if a player does a 'weak' build?
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<blockquote data-quote="Olaf the Stout" data-source="post: 3690742" data-attributes="member: 13703"><p>I am DM'ing a player who has what many would consider to be an under-maximised (minimised?) character. He is a level 9 Sorcerer but his only real direct damage spell is Fireball. Other than that, he doesn't have many combat based spells at all. He mainly has out-of-combat utility spells and buff spells.</p><p></p><p>As DM I have found that I have to take that into account with what I throw at the party. There is another Sorcerer in the party that has quite a few direct damage spells, so that makes things a bit easier. I still have to remember that the party isn't necessarily as strong as your average group of 5 PC's and compensate accordingly.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 3690742, member: 13703"] I am DM'ing a player who has what many would consider to be an under-maximised (minimised?) character. He is a level 9 Sorcerer but his only real direct damage spell is Fireball. Other than that, he doesn't have many combat based spells at all. He mainly has out-of-combat utility spells and buff spells. As DM I have found that I have to take that into account with what I throw at the party. There is another Sorcerer in the party that has quite a few direct damage spells, so that makes things a bit easier. I still have to remember that the party isn't necessarily as strong as your average group of 5 PC's and compensate accordingly. Olaf the Stout [/QUOTE]
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General Tabletop Discussion
Character Builds & Optimization
So, what if a player does a 'weak' build?
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