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So What is a Roleplaying Game? Forked Thread: Clark Peterson on 4E
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<blockquote data-quote="xechnao" data-source="post: 4498515" data-attributes="member: 58105"><p>It depends what you mean by "think". In roleplaying games you should not think how your character will react in means of solving an equation system where one variable is the situation and the other your PC. You should only take into consideration the situation. The personae is no one else but your own mind or in other words yourself. Since yourself is not a variable to yourself, the gamer.</p><p>When your PC has more str and dex (taking an example from d&d) than what you think of yourself, means that you roleplay yourself with higher str and dex. When your PC is chaotic evil then you roleplay yourself living through a situation where you are convinced that the world is so screwed up that the best you can do is to show your effort to destroy it. </p><p>You cant roleplay another organism that takes decisions unless you know how that organism takes decisions. But is there anything you know better than yourself?</p><p>Now do this along with friends doing the same thing in a situation you can or better, have to interact with each other and it is like living with your friends through the adventure. </p><p>So the most important thing are rules defining the situation we can easily connect with for a good while. Situation means PC abilities, PC traits, elements of setting and the list goes on.</p><p>Of course these things are interdependent: for example setting and PC abilities. Here is where and why personal preference comes as the most important factor that can define for you something as a roleplaying game or not a roleplaying game. For some people any game involving turns of more players can be accepted as a roleplaying game -for some, such as myself not.</p></blockquote><p></p>
[QUOTE="xechnao, post: 4498515, member: 58105"] It depends what you mean by "think". In roleplaying games you should not think how your character will react in means of solving an equation system where one variable is the situation and the other your PC. You should only take into consideration the situation. The personae is no one else but your own mind or in other words yourself. Since yourself is not a variable to yourself, the gamer. When your PC has more str and dex (taking an example from d&d) than what you think of yourself, means that you roleplay yourself with higher str and dex. When your PC is chaotic evil then you roleplay yourself living through a situation where you are convinced that the world is so screwed up that the best you can do is to show your effort to destroy it. You cant roleplay another organism that takes decisions unless you know how that organism takes decisions. But is there anything you know better than yourself? Now do this along with friends doing the same thing in a situation you can or better, have to interact with each other and it is like living with your friends through the adventure. So the most important thing are rules defining the situation we can easily connect with for a good while. Situation means PC abilities, PC traits, elements of setting and the list goes on. Of course these things are interdependent: for example setting and PC abilities. Here is where and why personal preference comes as the most important factor that can define for you something as a roleplaying game or not a roleplaying game. For some people any game involving turns of more players can be accepted as a roleplaying game -for some, such as myself not. [/QUOTE]
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