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So what is high level play like?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9048710" data-attributes="member: 6790260"><p>Have played too few games to have a great knowledge, but from what little I've seen, high-level play can actually be a ton of fun because you actually have things to DO, and choices to make, especially if you're a caster of some kind. You have tools and tricks to deal with a variety of situations.</p><p></p><p>Back in 3e/PF, high-level or even epic-level play is a TON of fun to <em>play</em> (if you're okay with all the bookkeeping), but it is an absolute gorram NIGHTMARE to DM. </p><p></p><p>In 4e, it wasn't really any easier or harder to DM than (say) early Paragon, to the best of my knowledge, unless you had really wide variance in player skill within your group. (E.g., if one player EXCLUSIVELY chooses weak-but-cool choices across 20+ levels, and another chooses bleeding-edge optimal choices every time always, you <em>can</em> get enough of a gap that it starts to become noticeable...but it will never, EVER be as bad as "Monk 20" vs "Wizard 20" from 3.5e/PF.)</p><p></p><p>I genuinely find most "low-level" play <em>incredibly boring</em> in 3e/PF and 5e, so it's always nice to see a group start higher up and get some real mechanics to sink my teeth into.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9048710, member: 6790260"] Have played too few games to have a great knowledge, but from what little I've seen, high-level play can actually be a ton of fun because you actually have things to DO, and choices to make, especially if you're a caster of some kind. You have tools and tricks to deal with a variety of situations. Back in 3e/PF, high-level or even epic-level play is a TON of fun to [I]play[/I] (if you're okay with all the bookkeeping), but it is an absolute gorram NIGHTMARE to DM. In 4e, it wasn't really any easier or harder to DM than (say) early Paragon, to the best of my knowledge, unless you had really wide variance in player skill within your group. (E.g., if one player EXCLUSIVELY chooses weak-but-cool choices across 20+ levels, and another chooses bleeding-edge optimal choices every time always, you [I]can[/I] get enough of a gap that it starts to become noticeable...but it will never, EVER be as bad as "Monk 20" vs "Wizard 20" from 3.5e/PF.) I genuinely find most "low-level" play [I]incredibly boring[/I] in 3e/PF and 5e, so it's always nice to see a group start higher up and get some real mechanics to sink my teeth into. [/QUOTE]
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So what is high level play like?
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