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So what is the difference between Basic, B/X and BECMI?
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<blockquote data-quote="rogueattorney" data-source="post: 4847992" data-attributes="member: 17551"><p>This might be overstating things a little bit. It certainly has it's own unique quirks, and is neither fish nor fowl as to which edition it is. However, it's perfectly usable with pretty much any D&D product as is closer to the later Basic line of products than OD&D and AD&D were. </p><p></p><p>Like I mentioned before, the Cook Expert rules had about 3/4 of a page of notes on using it with the Holmes rules. Not really that big a deal. Certainly nothing like trying to use 4e product for 3e.</p><p></p><p>My favorite is the 1981 rules. They're well-written and concise. It can be run perfectly well as written. It also supports house-ruling all to hell. I also like that it's sort of the mid-point in the rules development, making it even easier to use stuff from from either earlier or later in D&D's developement. </p><p></p><p>I have used in the past the Mystic from the RC, the paladin from the Greyhawk Supp, the Illusionist from The Strategic Review, spells and monsters from all over the place, a couple 1e concepts in combat, and a couple alternate demi-human classes of my own devise. But right now, I'm playing pretty close to straight out of the book for my informal, "sit yer butt down and play" games.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 4847992, member: 17551"] This might be overstating things a little bit. It certainly has it's own unique quirks, and is neither fish nor fowl as to which edition it is. However, it's perfectly usable with pretty much any D&D product as is closer to the later Basic line of products than OD&D and AD&D were. Like I mentioned before, the Cook Expert rules had about 3/4 of a page of notes on using it with the Holmes rules. Not really that big a deal. Certainly nothing like trying to use 4e product for 3e. My favorite is the 1981 rules. They're well-written and concise. It can be run perfectly well as written. It also supports house-ruling all to hell. I also like that it's sort of the mid-point in the rules development, making it even easier to use stuff from from either earlier or later in D&D's developement. I have used in the past the Mystic from the RC, the paladin from the Greyhawk Supp, the Illusionist from The Strategic Review, spells and monsters from all over the place, a couple 1e concepts in combat, and a couple alternate demi-human classes of my own devise. But right now, I'm playing pretty close to straight out of the book for my informal, "sit yer butt down and play" games. [/QUOTE]
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So what is the difference between Basic, B/X and BECMI?
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