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*TTRPGs General
So what makes for an "anime" rpg?
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<blockquote data-quote="Krensky" data-source="post: 5435935" data-attributes="member: 30936"><p>I'm sorry, what are you trying to argue here?</p><p></p><p>As cirno pointed out, anime is a media. Much like Pulp. Yet when people go looking for a certain set of tropes and atmosphere they use the name of the medium to describe them because those elements were so common in that medium that they're linked for most people.</p><p></p><p>There are certain elements, primarily differences in Japanese (and to a fair degree Chinese and Korean) story telling and dramatic styles (and to a much smaller degree comedic ones) that contribute to a rpg feeling like a certain type of anime series. What those elements are varies greatly depending on what type of series you're going for.</p><p></p><p>The list I gave though covers a very wide swath of shows and movies, especially the sort that are typically the ones people are looking for in an "anime" game. It doesn't cover everything or even try to.</p><p></p><p>I may be crazy, but I feel confident that when almost all tables sit down to play a anime themed game they're looking for something that feels like SDF Macross or Scrapped Princess or Rurouni Kenshin or even Urusei Yatsura or Tenchi Muyo! and not Wandering Son or Aishiteruze Baby or Paradise Kiss.</p><p></p><p></p><p></p><p>Proving what?</p><p></p><p></p><p></p><p>Now I'm confused. What exactly have you decided is the position I'm arguing here?</p></blockquote><p></p>
[QUOTE="Krensky, post: 5435935, member: 30936"] I'm sorry, what are you trying to argue here? As cirno pointed out, anime is a media. Much like Pulp. Yet when people go looking for a certain set of tropes and atmosphere they use the name of the medium to describe them because those elements were so common in that medium that they're linked for most people. There are certain elements, primarily differences in Japanese (and to a fair degree Chinese and Korean) story telling and dramatic styles (and to a much smaller degree comedic ones) that contribute to a rpg feeling like a certain type of anime series. What those elements are varies greatly depending on what type of series you're going for. The list I gave though covers a very wide swath of shows and movies, especially the sort that are typically the ones people are looking for in an "anime" game. It doesn't cover everything or even try to. I may be crazy, but I feel confident that when almost all tables sit down to play a anime themed game they're looking for something that feels like SDF Macross or Scrapped Princess or Rurouni Kenshin or even Urusei Yatsura or Tenchi Muyo! and not Wandering Son or Aishiteruze Baby or Paradise Kiss. Proving what? Now I'm confused. What exactly have you decided is the position I'm arguing here? [/QUOTE]
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So what makes for an "anime" rpg?
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