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Community
General Tabletop Discussion
*Pathfinder & Starfinder
So what races and classes do we consider core?
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<blockquote data-quote="Jawsh" data-source="post: 5771920" data-attributes="member: 17061"><p>This has been my list for a long time: </p><p></p><p>avenger / favored soul (a spontaneous divine caster)</p><p>barbarian </p><p>bard </p><p>cleric </p><p>druid </p><p>fighter </p><p>monk </p><p>paladin </p><p>psion </p><p>ranger </p><p>rogue </p><p>sorcerer </p><p>surgeon (my homebrewed healer, Dr McCoy, ship's surgeon)</p><p>swordmage </p><p>warlord / marshal</p><p>wizard </p><p></p><p>Races:</p><p></p><p>dromite</p><p>dwarf</p><p>elf</p><p>ent (use wilden stats)</p><p>ferengi (change the name to protect Paramount's IP, but yes, I want ferengi)</p><p>gnome</p><p>hadozee (winged intelligent ape, from Spelljammer)</p><p>halfling</p><p>human</p><p>lizardfolk</p><p>marshwiggle (skinny version of bullywug)</p><p>merfolk (only with legs, so tritons really)</p><p>mongrelfolk</p><p>myconid</p><p>orc</p><p>wookie</p><p>hybrid (any two races combined, does not apply to mongrelfolk or planars)</p><p>planar (eladrin, genasi, aasimar, tiefling, and many more)</p><p></p><p>And I don't want WotC looking at such a list and saying "well, there's too much there to fit into a book, so let's make it modular." No. I want these races/classes and these only. Yes, there's a lot of them, but they're finite, and I think they cover the necessary archetypes. Call me spoiled, and call me close-minded when I reject further suggestions, but this is my list.</p></blockquote><p></p>
[QUOTE="Jawsh, post: 5771920, member: 17061"] This has been my list for a long time: avenger / favored soul (a spontaneous divine caster) barbarian bard cleric druid fighter monk paladin psion ranger rogue sorcerer surgeon (my homebrewed healer, Dr McCoy, ship's surgeon) swordmage warlord / marshal wizard Races: dromite dwarf elf ent (use wilden stats) ferengi (change the name to protect Paramount's IP, but yes, I want ferengi) gnome hadozee (winged intelligent ape, from Spelljammer) halfling human lizardfolk marshwiggle (skinny version of bullywug) merfolk (only with legs, so tritons really) mongrelfolk myconid orc wookie hybrid (any two races combined, does not apply to mongrelfolk or planars) planar (eladrin, genasi, aasimar, tiefling, and many more) And I don't want WotC looking at such a list and saying "well, there's too much there to fit into a book, so let's make it modular." No. I want these races/classes and these only. Yes, there's a lot of them, but they're finite, and I think they cover the necessary archetypes. Call me spoiled, and call me close-minded when I reject further suggestions, but this is my list. [/QUOTE]
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Community
General Tabletop Discussion
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So what races and classes do we consider core?
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