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So What Should I Play?
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<blockquote data-quote="aco175" data-source="post: 7323264" data-attributes="member: 27385"><p>I like the dwarf sorcerer with green flame ax build. Looks like it would be fun to make a history and give him some flavor. I was a bit confused by the listing of classes based on how well you rolled. You were sounding like having 4 stats above 14 or 16 would make a good character. To me that makes a character quite powerful and you should be able to play anything at that point. I kind of base rolling for stats and look at the default array to see if the bonuses are in line. </p><p></p><p>While it is great having all 18s I think it is not how the system is designed and quickly fades to me. Do you need the +8 to hit at 1st level when the rest of the party is +4. I have also seen the threads saying my PC only does 100 points of damage per round and I cannot keep up. Never seen a fighter do that, but if you like that style, great.</p></blockquote><p></p>
[QUOTE="aco175, post: 7323264, member: 27385"] I like the dwarf sorcerer with green flame ax build. Looks like it would be fun to make a history and give him some flavor. I was a bit confused by the listing of classes based on how well you rolled. You were sounding like having 4 stats above 14 or 16 would make a good character. To me that makes a character quite powerful and you should be able to play anything at that point. I kind of base rolling for stats and look at the default array to see if the bonuses are in line. While it is great having all 18s I think it is not how the system is designed and quickly fades to me. Do you need the +8 to hit at 1st level when the rest of the party is +4. I have also seen the threads saying my PC only does 100 points of damage per round and I cannot keep up. Never seen a fighter do that, but if you like that style, great. [/QUOTE]
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