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Community
General Tabletop Discussion
*Pathfinder & Starfinder
So what you want isn't in the Core - how many books do you want?
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<blockquote data-quote="I'm A Banana" data-source="post: 5772260" data-attributes="member: 2067"><p>The "Base Rules" probably won't take up a full book.</p><p></p><p>In fact, if you could make the "Base Rules" a little 25-page pamphlet, then you could feel free to include it in every boxed set you sell people. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I imagine the PHB will be all about presenting options. </p><p></p><p>The thing is, if you're going for pared-down, essential, minimalist D&D, you're going to need to jettison everything that isn't truly vital to the experience, and add it on later. </p><p></p><p>I'm of the opinion that there MIGHT be four classes (fighter, thief, wizard, cleric) and three or four races (human, elf, dwarf, possibly a Halfling), but even that could be pared down further (ONE class: Adventurer! ONE race: Human!...and even if this isn't the default, it should be a possibility). </p><p></p><p>Now, I will be in the market for a great many additional options if this is the case, but that's probably what they want. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I'll gladly spend on optional rules systems to expand my game in ways I want. I'll skip minis combat rules, I'll maybe skip some of the classes, but there's little optional material I won't want to at least opt into for some of my games. </p><p></p><p>I would rather neglect something in the Core Rules and be able to add it on in later books than put something into the Core Rules that's going to be assumed for everything going forward. Don't want to assume every campaign setting has clerics or elves? Please eject them from the Core Rules. Better to have a minimal Core Rules and have to buy more books later than to have every setting assume that there are Barbarians and Dragonborn in them.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5772260, member: 2067"] The "Base Rules" probably won't take up a full book. In fact, if you could make the "Base Rules" a little 25-page pamphlet, then you could feel free to include it in every boxed set you sell people. ;) I imagine the PHB will be all about presenting options. The thing is, if you're going for pared-down, essential, minimalist D&D, you're going to need to jettison everything that isn't truly vital to the experience, and add it on later. I'm of the opinion that there MIGHT be four classes (fighter, thief, wizard, cleric) and three or four races (human, elf, dwarf, possibly a Halfling), but even that could be pared down further (ONE class: Adventurer! ONE race: Human!...and even if this isn't the default, it should be a possibility). Now, I will be in the market for a great many additional options if this is the case, but that's probably what they want. ;) I'll gladly spend on optional rules systems to expand my game in ways I want. I'll skip minis combat rules, I'll maybe skip some of the classes, but there's little optional material I won't want to at least opt into for some of my games. I would rather neglect something in the Core Rules and be able to add it on in later books than put something into the Core Rules that's going to be assumed for everything going forward. Don't want to assume every campaign setting has clerics or elves? Please eject them from the Core Rules. Better to have a minimal Core Rules and have to buy more books later than to have every setting assume that there are Barbarians and Dragonborn in them. [/QUOTE]
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Community
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So what you want isn't in the Core - how many books do you want?
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