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So what's exactly wrong with the fighter?
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<blockquote data-quote="Sacrosanct" data-source="post: 6655399" data-attributes="member: 15700"><p>I've played in a lot of those games (being an AD&D player myself). And you know what? Most people that prefer that streamlined version of play (no feats or other big optional rules) don't get hung up on a fighter not being able to do anything out of combat because they don't have a specific power written on their character sheet that says they can. They do it like they've been doing for 40 years: Tell the DM what you want to do, and make a check. Done.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6655399, member: 15700"] I've played in a lot of those games (being an AD&D player myself). And you know what? Most people that prefer that streamlined version of play (no feats or other big optional rules) don't get hung up on a fighter not being able to do anything out of combat because they don't have a specific power written on their character sheet that says they can. They do it like they've been doing for 40 years: Tell the DM what you want to do, and make a check. Done. [/QUOTE]
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So what's exactly wrong with the fighter?
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