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So what's exactly wrong with the fighter?
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<blockquote data-quote="bert1000" data-source="post: 6656338" data-attributes="member: 29013"><p>Agreed but I see both sides putting up these horrible extreme strawmen. In the social skills vs. free form you often get:</p><p></p><p>Pro social skills emphasis: It's all 'mother may I' and only how well you can persuade the DM (or sleep with them)</p><p></p><p>Pro free form emphasis: It's all "I diplomacize the guards". Roll Dice.</p><p></p><p>I have never played in either game and never will.</p><p></p><p></p><p></p><p></p><p>Here's a great example. I'm not saying freeform led doesn't work -- it can. But mechanics led can also actually ENHANCE role playing at the table. </p><p></p><p>So when people are asking for more mechanical pull for the Fighter in non-combat situations I'm not automatically looking at it as a crutch. It doesn't have to be. And I'm intrigued by what it might look like. I might not like it in the end, but I'm certainly not going to dismiss it outright.</p><p></p><p>Play lots of different rpgs and with lots of different groups if you can. My experience is that both freeform and mechanics led can both work and provide robust role-playing.</p></blockquote><p></p>
[QUOTE="bert1000, post: 6656338, member: 29013"] Agreed but I see both sides putting up these horrible extreme strawmen. In the social skills vs. free form you often get: Pro social skills emphasis: It's all 'mother may I' and only how well you can persuade the DM (or sleep with them) Pro free form emphasis: It's all "I diplomacize the guards". Roll Dice. I have never played in either game and never will. Here's a great example. I'm not saying freeform led doesn't work -- it can. But mechanics led can also actually ENHANCE role playing at the table. So when people are asking for more mechanical pull for the Fighter in non-combat situations I'm not automatically looking at it as a crutch. It doesn't have to be. And I'm intrigued by what it might look like. I might not like it in the end, but I'm certainly not going to dismiss it outright. Play lots of different rpgs and with lots of different groups if you can. My experience is that both freeform and mechanics led can both work and provide robust role-playing. [/QUOTE]
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So what's exactly wrong with the fighter?
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