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General Tabletop Discussion
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So what's exactly wrong with the fighter?
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<blockquote data-quote="Sacrosanct" data-source="post: 6657558" data-attributes="member: 15700"><p>Ok, using your definition, my first reaction here is, "Just because you personally don't like using spells doesn't mean they don't exist. So when you say there are no declarative abilities, that's not a true statement. There just aren't many that you like. Two totally different statements."</p><p></p><p></p><p></p><p>??? PCs have to make saves and ability checks out of combat all the time. Almost every single skill check is out of combat, and there are plenty of spells like charm person that are used out of combat. Not to mention poison saves and trap saves. There is no question that this is a declarative ability used in non-combat.</p><p></p><p></p><p></p><p>You're complaining that the fighter doesn't have any declarative abilities to do out of combat, and when shown examples, you're saying they aren't fightery enough? That seems...contradictory. Of course an out of combat skill/ability/power won't seem fightery. That's because it's being used <em>out of fights</em>. :\</p><p></p><p></p><p>The unquestionable bottom line is that the fighter has two choices above and beyond any other class to give them some pretty significant mechanics to use in the other two pillars. They will <em>always</em> have that extra bonus over any other class, and it's a clear defined feature of the class. The only thing WoTC did was instead of baking some of these things into the class directly, they gave you a choice to become even more of a combat bad ass, increase your ability scores, or to become more well rounded into non-combat pillars. If you (general you) choose not to use the relevant feats to achieve this but focus on becoming more combat orientated, that's not the fault of the class for not having non combat abilities. That's your choice.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6657558, member: 15700"] Ok, using your definition, my first reaction here is, "Just because you personally don't like using spells doesn't mean they don't exist. So when you say there are no declarative abilities, that's not a true statement. There just aren't many that you like. Two totally different statements." ??? PCs have to make saves and ability checks out of combat all the time. Almost every single skill check is out of combat, and there are plenty of spells like charm person that are used out of combat. Not to mention poison saves and trap saves. There is no question that this is a declarative ability used in non-combat. You're complaining that the fighter doesn't have any declarative abilities to do out of combat, and when shown examples, you're saying they aren't fightery enough? That seems...contradictory. Of course an out of combat skill/ability/power won't seem fightery. That's because it's being used [i]out of fights[/i]. :\ The unquestionable bottom line is that the fighter has two choices above and beyond any other class to give them some pretty significant mechanics to use in the other two pillars. They will [i]always[/i] have that extra bonus over any other class, and it's a clear defined feature of the class. The only thing WoTC did was instead of baking some of these things into the class directly, they gave you a choice to become even more of a combat bad ass, increase your ability scores, or to become more well rounded into non-combat pillars. If you (general you) choose not to use the relevant feats to achieve this but focus on becoming more combat orientated, that's not the fault of the class for not having non combat abilities. That's your choice. [/QUOTE]
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So what's exactly wrong with the fighter?
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