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So what's exactly wrong with the fighter?
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<blockquote data-quote="Celtavian" data-source="post: 6659542" data-attributes="member: 5834"><p>Yes. Did you play 3E? If you did, you would know this was the case. 3E martials could annihilate giants in single hits. I had a player that was critting for 200 points of damage in a single hit. He would often exceed 200 points of damage in a single round. If you add in <em>Pathfinder</em>, it gets even more unreal. A pathfinder barbarian was unreal in their ability to destroy opponents and take damage. I had to give things in Pathfinder 4000 hit points to deal with martial damage output. I had to give hit points in the 2000 range in 3.5 to stand up to martial damage.</p><p></p><p>4E did not have critical hits anywhere near 3E. Maybe you didn't play 3E, I don't know. If you had, you would know that martial damage output far exceeded even by percentage 4E damage output save for a few corner cases where rule text wasn't clear like that Rain of Blades ability the ranger could take in 4E.</p><p></p><p></p><p></p><p></p><p></p><p>Narrative power is a term folks like you throw out that means next to nothing in a DM managed game. No class has narrative power in a DM managed game other than the DM gives them. You don't get to tell me to make stuff up at your whim. You can ask a DM. Maybe he does it, maybe he doesn't. If you want to play a game where another person's mind is controlling the world, then you must abide by what he feels like doing. It doesn't matter if you're a fighter or a wizard as far as narrative control goes. </p><p></p><p>You just replied with "I got nothing. So I'll be a jerk about it." That's fine because you got nothing. 4E did nothing more to give martials narrative power than did previous editions. I did read the 4E PHB. That's why I know that is the case.</p><p></p><p>3E martials could affect the world far more than 4E martials. Feats were often more powerful than 4E powers. Maybe you didn't know how to build characters very well, that's why you didn't see that in 3E. Martials that knew how to build characters in 3E, they were as hard to build encounters for as casters. Their damage output put 4E martials to shame. Their feats allowed them to do amazing things that far exceed what a 4E martial could accomplish.</p><p></p><p>Once again, you got nothing. If you want to go rounds with me comparing the power of a 3E martial equivalent to a 4E martial equivalent, we can do that, especially if you want to incorporate <em>Pathfinder</em> which boosted martial power quite a bit from the already extreme 3.5 range.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6659542, member: 5834"] Yes. Did you play 3E? If you did, you would know this was the case. 3E martials could annihilate giants in single hits. I had a player that was critting for 200 points of damage in a single hit. He would often exceed 200 points of damage in a single round. If you add in [I]Pathfinder[/I], it gets even more unreal. A pathfinder barbarian was unreal in their ability to destroy opponents and take damage. I had to give things in Pathfinder 4000 hit points to deal with martial damage output. I had to give hit points in the 2000 range in 3.5 to stand up to martial damage. 4E did not have critical hits anywhere near 3E. Maybe you didn't play 3E, I don't know. If you had, you would know that martial damage output far exceeded even by percentage 4E damage output save for a few corner cases where rule text wasn't clear like that Rain of Blades ability the ranger could take in 4E. Narrative power is a term folks like you throw out that means next to nothing in a DM managed game. No class has narrative power in a DM managed game other than the DM gives them. You don't get to tell me to make stuff up at your whim. You can ask a DM. Maybe he does it, maybe he doesn't. If you want to play a game where another person's mind is controlling the world, then you must abide by what he feels like doing. It doesn't matter if you're a fighter or a wizard as far as narrative control goes. You just replied with "I got nothing. So I'll be a jerk about it." That's fine because you got nothing. 4E did nothing more to give martials narrative power than did previous editions. I did read the 4E PHB. That's why I know that is the case. 3E martials could affect the world far more than 4E martials. Feats were often more powerful than 4E powers. Maybe you didn't know how to build characters very well, that's why you didn't see that in 3E. Martials that knew how to build characters in 3E, they were as hard to build encounters for as casters. Their damage output put 4E martials to shame. Their feats allowed them to do amazing things that far exceed what a 4E martial could accomplish. Once again, you got nothing. If you want to go rounds with me comparing the power of a 3E martial equivalent to a 4E martial equivalent, we can do that, especially if you want to incorporate [I]Pathfinder[/I] which boosted martial power quite a bit from the already extreme 3.5 range. [/QUOTE]
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