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So what's exactly wrong with the fighter?
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<blockquote data-quote="Celtavian" data-source="post: 6662445" data-attributes="member: 5834"><p>They had a mechanic for limiting wizards. No one usually followed it. You were supposed to limit the number of spells the wizard had in his spellbook. Cost also somewhat limited the wizard at lower level. At higher levels cost became miniscule compared to resources. You often found a few opponent spellbooks that filled out your book quite nicely. 5E takes more proactive measures limiting casters with the Concentration mechanic and a much more limited spell selection on each list at this point. 5E wizards are much more limited in versatility.</p><p></p><p></p><p></p><p>How can a martial not leap across the room and cut down a sorcerer? Unless you're talking some insane 30 foot leap in the air? I don't want that. A warrior in 5E can run across the room, leap about 10 feet, and cut down a caster pretty easily. As I stated in another thread the caster-martial disparity in 3E was martials standing at the bottom of a mountain with wizards on top, in 5E the caster-martial disparity is the wizards having an exclusive room across the hall. That's about as balanced as I want it.</p><p></p><p>I want this game to mirror the fantasy genre. In the fantasy genre casters are mysterious and powerful figures feared by the martials, though still used by them because casters have trouble finding servants because magic is feared. I want those conventions in place. Power does not necessarily mean a fighter can't kill a caster. So let's stop with that false supposition. Even in 3E if a martial got hold of a caster, the caster was going to die in a round more than likely. The only defense a caster has is to not let Conan get to him. That same level of power does not exist in 5E. It is extremely easy for a 5E martial to kill a 5E caster. The difference in power is breadth of power. That is what keeps casters useful as it does in fiction. Even Merlin at times wasn't trusted or liked by the martials in the world, but he was tolerated because he was useful and avoided because he was feared. That's about where 5E is right now.</p><p></p><p></p><p></p><p>Play a game that caters to mythically powered martials. Ones like Hercules. That game isn't D&D. And won't be until they release some mythic or epic materials. That will probably be a while. Took them while a to release such material in Pathfinder as well.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6662445, member: 5834"] They had a mechanic for limiting wizards. No one usually followed it. You were supposed to limit the number of spells the wizard had in his spellbook. Cost also somewhat limited the wizard at lower level. At higher levels cost became miniscule compared to resources. You often found a few opponent spellbooks that filled out your book quite nicely. 5E takes more proactive measures limiting casters with the Concentration mechanic and a much more limited spell selection on each list at this point. 5E wizards are much more limited in versatility. How can a martial not leap across the room and cut down a sorcerer? Unless you're talking some insane 30 foot leap in the air? I don't want that. A warrior in 5E can run across the room, leap about 10 feet, and cut down a caster pretty easily. As I stated in another thread the caster-martial disparity in 3E was martials standing at the bottom of a mountain with wizards on top, in 5E the caster-martial disparity is the wizards having an exclusive room across the hall. That's about as balanced as I want it. I want this game to mirror the fantasy genre. In the fantasy genre casters are mysterious and powerful figures feared by the martials, though still used by them because casters have trouble finding servants because magic is feared. I want those conventions in place. Power does not necessarily mean a fighter can't kill a caster. So let's stop with that false supposition. Even in 3E if a martial got hold of a caster, the caster was going to die in a round more than likely. The only defense a caster has is to not let Conan get to him. That same level of power does not exist in 5E. It is extremely easy for a 5E martial to kill a 5E caster. The difference in power is breadth of power. That is what keeps casters useful as it does in fiction. Even Merlin at times wasn't trusted or liked by the martials in the world, but he was tolerated because he was useful and avoided because he was feared. That's about where 5E is right now. Play a game that caters to mythically powered martials. Ones like Hercules. That game isn't D&D. And won't be until they release some mythic or epic materials. That will probably be a while. Took them while a to release such material in Pathfinder as well. [/QUOTE]
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