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So what's exactly wrong with the fighter?
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<blockquote data-quote="TheCosmicKid" data-source="post: 6663784" data-attributes="member: 6683613"><p>Dissociation is a valid concern. The idea is that in a roleplaying game, the player's thought process should resemble the character's thought process. Stuff that is relevant to the player's decisions should map to stuff that is relevant to the character's decisions. Now, it's true, a well-written justification can smooth over a lot of dissociation. But the further you stretch, the harder that becomes. It's like if there's a plot hole in a book or movie: a good writer can fix some of it, but it's hard for a <em>really big</em> plot hole, and the fixes become more obviously just fixes.</p><p></p><p>That's why when I talked about justifying a fighter resource system in my previous post, I began by stating that it seemed <em>plausible</em>. But if I'm wrong about that and some players find it implausible, then the mechanic would be dissociated for them. The would feel like what they know their characters can do does not match up with what their characters believe they can do.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 6663784, member: 6683613"] Dissociation is a valid concern. The idea is that in a roleplaying game, the player's thought process should resemble the character's thought process. Stuff that is relevant to the player's decisions should map to stuff that is relevant to the character's decisions. Now, it's true, a well-written justification can smooth over a lot of dissociation. But the further you stretch, the harder that becomes. It's like if there's a plot hole in a book or movie: a good writer can fix some of it, but it's hard for a [I]really big[/I] plot hole, and the fixes become more obviously just fixes. That's why when I talked about justifying a fighter resource system in my previous post, I began by stating that it seemed [I]plausible[/I]. But if I'm wrong about that and some players find it implausible, then the mechanic would be dissociated for them. The would feel like what they know their characters can do does not match up with what their characters believe they can do. [/QUOTE]
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So what's exactly wrong with the fighter?
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