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So what's exactly wrong with the fighter?
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<blockquote data-quote="Tony Vargas" data-source="post: 6664100" data-attributes="member: 996"><p>It's worse than that, really. 4e did have a sidebar that gave in-fiction rationalizations for powers (including martial exploits) having the encounter or daily limit. When defending his coining of 'Dissociated Mechanics,' the Alexandrian dismissed that rationalization, inserted a different one (favored by some vocal 4vengers, but not actually in the PH), and judged /that/ 'dissociated.'</p><p></p><p> I suppose for the same reason that Rule-0 as a defense of broken mechanics got hammered with the "Oberoni Fallacy." 5e's attitude of DM Empowerment, though, seems like it sidesteps that issue. It's just so up-front about it. It's not just "Rule 0: the DM can change the rules," it's built into the most basic explanations of the system that the DM is exercising his judgement all the time.</p><p></p><p> The fighter was long the only class that modeled the most common heroic fantasy archetypes, so of course people play it. It's also pushed as the simplistic training-wheels class...</p><p></p><p> Perseus had a number of items given to him by the Gods at the direction of Zeus. A magic shield, a sword that could cut through the scales of a gorgon, Hermes's winged sandals for flight & cap for invisibility, and a bag of holding to put Medusa's head in. And he was instructed on exactly what to with those items. Very much an allegorical "good boys do what they're told" hero, Perseus.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6664100, member: 996"] It's worse than that, really. 4e did have a sidebar that gave in-fiction rationalizations for powers (including martial exploits) having the encounter or daily limit. When defending his coining of 'Dissociated Mechanics,' the Alexandrian dismissed that rationalization, inserted a different one (favored by some vocal 4vengers, but not actually in the PH), and judged /that/ 'dissociated.' I suppose for the same reason that Rule-0 as a defense of broken mechanics got hammered with the "Oberoni Fallacy." 5e's attitude of DM Empowerment, though, seems like it sidesteps that issue. It's just so up-front about it. It's not just "Rule 0: the DM can change the rules," it's built into the most basic explanations of the system that the DM is exercising his judgement all the time. The fighter was long the only class that modeled the most common heroic fantasy archetypes, so of course people play it. It's also pushed as the simplistic training-wheels class... Perseus had a number of items given to him by the Gods at the direction of Zeus. A magic shield, a sword that could cut through the scales of a gorgon, Hermes's winged sandals for flight & cap for invisibility, and a bag of holding to put Medusa's head in. And he was instructed on exactly what to with those items. Very much an allegorical "good boys do what they're told" hero, Perseus. [/QUOTE]
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