Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's exactly wrong with the fighter?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashkelon" data-source="post: 6664308" data-attributes="member: 6774887"><p>Not true. Anyone with a high Strength and proficiency can be just as good as the fighter at Athletics related tasks. I have played in a game where the Wizard had an 18 Strength, which was higher than my 16 strength fighter, so the wizard was actually better at athletics related tasks. The fighter has nothing that is class specific that contributes to completing athletics related tasks. </p><p></p><p>On the other hand, many classes gain features or abilities that allow them to outright bypass athletics related challenges. Shapeshifting druids can get more Strength than a fighter, a climb speed, or flight, all without using a spell slot. A valor bard with expertise in Athletics will generally have a higher Athletics check than your typical fighter. A spellcaster who chooses to use a low level slot on something like spider climb, jump, levitate, or misty step can outright bypass the same obstacles that your typical fighter has a 25-50% chance of failing.</p><p></p><p> This is also untrue. In fact, due to bounded accuracy, anyone can accomplish a DC 20 Strength check if they have a 10 or higher strength. It is exceedingly rare that you are face DC 25 Strength checks. And even then, if the party has anyone who can cast the guidance cantrip and someone with a 14 Strength, it still becomes doable.</p><p></p><p>Also, what happens when you have a 30 foot chasm you need to cross or a 100 ft wall with a 20 DC. The fighter can't jump that far. And there is a very high likelihood the fighter would fall half way up the wall. But a spellcaster could use a low level slot and automatically pass such challenges with no chance of failure. Aka, when the task is really important, the one who is supposedly best at overcoming physical challenges has to play second fiddle to the casters.</p><p></p><p></p><p></p><p>A few issues here as well. Sure a fighter with a 14 charisma and proficiency in charisma based skills is just as good at social interactions as a number of other classes...when those classes don't devote any of their spells or other class features toward being good at social interactions. A druid or ranger can speak with animals and gain information a fighter never could. A warlock can use one of his 8 invocations to gain proficiency with Persuasion and Deception. A wizard or cleric can utilize charm person, suggestion, or even domination to overcome social encounters. The fighter is stuck with only using his background and proficiency, which everyone also gets. Oh, and lets not forget that the fighter gains very little from charisma compared to classes like the Bard, Sorcerer, Rogue (Swashbuckler), Paladin, and Warlock. That means those classes are far better suited to being the party face as charisma gives them more than just a small boost to charisma based checks.</p><p></p><p>As to having more feats, well yes the fighter does have more feats. 1 more at level 6 and 2 more at level 14. Compare a level 10 fighter to a level 10 warlock, paladin, bard, wizard, cleric, druid, or rogue. That 1 bonus feat the fighter has cannot compete with the non-combat capabilities of those classes. For example, just from invocations a warlock can disguise self at-will, cast jump at-will, and gain proficiency in both Deception and Persuasion. Also, many non-combat feats are far more situational and far less useful than class features like expertise, reliable talent, or spells. </p><p></p><p></p><p></p><p>You seem to be missing a lot. Sure, a fighter is just capable outside of combat, but they are the least capable class in the game outside of combat. Every class gains significantly more features that can benefit their utility outside of combat. Fighters don't. Sure, some class has to be the lowest rung on the ladder in terms of non-combat utility, and that class is the fighter (especially STR based fighters). </p><p></p><p>Some people wish that there would be times where having a fighter around would cause the party to go, "woah, I'm glad we have a fighter to help us overcome this (non combat encounter)". Instead of saying, "oh well, we don't have a fighter, but bob the 15 Str cleric with the guidance cantrip can do everything he could and more for noncombat encounters without ever using a spell slot."</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6664308, member: 6774887"] Not true. Anyone with a high Strength and proficiency can be just as good as the fighter at Athletics related tasks. I have played in a game where the Wizard had an 18 Strength, which was higher than my 16 strength fighter, so the wizard was actually better at athletics related tasks. The fighter has nothing that is class specific that contributes to completing athletics related tasks. On the other hand, many classes gain features or abilities that allow them to outright bypass athletics related challenges. Shapeshifting druids can get more Strength than a fighter, a climb speed, or flight, all without using a spell slot. A valor bard with expertise in Athletics will generally have a higher Athletics check than your typical fighter. A spellcaster who chooses to use a low level slot on something like spider climb, jump, levitate, or misty step can outright bypass the same obstacles that your typical fighter has a 25-50% chance of failing. This is also untrue. In fact, due to bounded accuracy, anyone can accomplish a DC 20 Strength check if they have a 10 or higher strength. It is exceedingly rare that you are face DC 25 Strength checks. And even then, if the party has anyone who can cast the guidance cantrip and someone with a 14 Strength, it still becomes doable. Also, what happens when you have a 30 foot chasm you need to cross or a 100 ft wall with a 20 DC. The fighter can't jump that far. And there is a very high likelihood the fighter would fall half way up the wall. But a spellcaster could use a low level slot and automatically pass such challenges with no chance of failure. Aka, when the task is really important, the one who is supposedly best at overcoming physical challenges has to play second fiddle to the casters. A few issues here as well. Sure a fighter with a 14 charisma and proficiency in charisma based skills is just as good at social interactions as a number of other classes...when those classes don't devote any of their spells or other class features toward being good at social interactions. A druid or ranger can speak with animals and gain information a fighter never could. A warlock can use one of his 8 invocations to gain proficiency with Persuasion and Deception. A wizard or cleric can utilize charm person, suggestion, or even domination to overcome social encounters. The fighter is stuck with only using his background and proficiency, which everyone also gets. Oh, and lets not forget that the fighter gains very little from charisma compared to classes like the Bard, Sorcerer, Rogue (Swashbuckler), Paladin, and Warlock. That means those classes are far better suited to being the party face as charisma gives them more than just a small boost to charisma based checks. As to having more feats, well yes the fighter does have more feats. 1 more at level 6 and 2 more at level 14. Compare a level 10 fighter to a level 10 warlock, paladin, bard, wizard, cleric, druid, or rogue. That 1 bonus feat the fighter has cannot compete with the non-combat capabilities of those classes. For example, just from invocations a warlock can disguise self at-will, cast jump at-will, and gain proficiency in both Deception and Persuasion. Also, many non-combat feats are far more situational and far less useful than class features like expertise, reliable talent, or spells. You seem to be missing a lot. Sure, a fighter is just capable outside of combat, but they are the least capable class in the game outside of combat. Every class gains significantly more features that can benefit their utility outside of combat. Fighters don't. Sure, some class has to be the lowest rung on the ladder in terms of non-combat utility, and that class is the fighter (especially STR based fighters). Some people wish that there would be times where having a fighter around would cause the party to go, "woah, I'm glad we have a fighter to help us overcome this (non combat encounter)". Instead of saying, "oh well, we don't have a fighter, but bob the 15 Str cleric with the guidance cantrip can do everything he could and more for noncombat encounters without ever using a spell slot." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's exactly wrong with the fighter?
Top