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So what's exactly wrong with the fighter?
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<blockquote data-quote="Imaro" data-source="post: 6664619" data-attributes="member: 48965"><p>In 5e a Fighter can draw on an extra reserve of energy (Action Surge) to move an extra 30ft/ use a skill/attack/etc....</p><p>In 5e a Fighter can heal himself with Second Wind...</p><p>In 5e a fighter can reroll failed saving throws...</p><p></p><p>The Battlemaster will have 7 of these maneuvers by 10th level...he can also gain more through feats if used...</p><p></p><p>In 5e a fighter can inflict the Frightened condition on a foe...</p><p>In 5e a fighter can give up a bonus action and a single attack (of the multiple he gets) to give an ally an immediate attack...</p><p>In 5e a fighter can disarm his opponents...</p><p>In 5e a fighter can give advantage to an ally for the next attack against an opponent he is facing</p><p>In 5e a fighter can increase his AC while moving...</p><p>In 5e a fighter can grant temporary hit points to an ally...</p><p>In 5e a fighter can give an enemy disadvantage to attack everyone except him...</p><p>In 5e a fighter can increase his reach on an attack by 5 ft...</p><p>In 5e a fighter can reduce the damage he takes from an attack...</p><p>In 5e a fighter can increase his chances to hit an opponent...</p><p>In 5e a fighter can push a Large or smaller opponent up to 15ft away...</p><p>In 5e a fighter can attack off turn if an opponent misses him with a melee attack...</p><p>In 5e a fighter can damage multiple enemies with one attack...</p><p>In 5e a fighter can knock any sized target prone...</p><p></p><p>The Battlemaster can also observe a creature and determine it's relative strength to his own...</p><p></p><p>This is all outside of the numerous attacks the fighter gets.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6664619, member: 48965"] In 5e a Fighter can draw on an extra reserve of energy (Action Surge) to move an extra 30ft/ use a skill/attack/etc.... In 5e a Fighter can heal himself with Second Wind... In 5e a fighter can reroll failed saving throws... The Battlemaster will have 7 of these maneuvers by 10th level...he can also gain more through feats if used... In 5e a fighter can inflict the Frightened condition on a foe... In 5e a fighter can give up a bonus action and a single attack (of the multiple he gets) to give an ally an immediate attack... In 5e a fighter can disarm his opponents... In 5e a fighter can give advantage to an ally for the next attack against an opponent he is facing In 5e a fighter can increase his AC while moving... In 5e a fighter can grant temporary hit points to an ally... In 5e a fighter can give an enemy disadvantage to attack everyone except him... In 5e a fighter can increase his reach on an attack by 5 ft... In 5e a fighter can reduce the damage he takes from an attack... In 5e a fighter can increase his chances to hit an opponent... In 5e a fighter can push a Large or smaller opponent up to 15ft away... In 5e a fighter can attack off turn if an opponent misses him with a melee attack... In 5e a fighter can damage multiple enemies with one attack... In 5e a fighter can knock any sized target prone... The Battlemaster can also observe a creature and determine it's relative strength to his own... This is all outside of the numerous attacks the fighter gets. [/QUOTE]
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So what's exactly wrong with the fighter?
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