Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's exactly wrong with the fighter?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6665117" data-attributes="member: 48965"><p>What do you mean role playing related? Having a mount that couldn't survive the harsh environment of the Far North could mean the party gets stranded or worse... Calming animals, reading them, etc. isn't just role playing and avoids depletion of resources... The half-wolf cubs are effectively an Alarm spell that doesn't have a duration which has prevented more than one assassination and theft attempt in the PC's camp inside the Empire's outpost (think Deadwood for inspiration). So how is all of this role play related? It had tangibvle effects on the success and failure of the PC's in adventuring </p><p></p><p></p><p></p><p>Huh? History is an Int check... the difference is that it has the bonus for proficiency if you're trained because it relates to historic events... and what story? Because if you're trying to find a particular stronghold of an ancient giant clan to gain information on the omens that are starting to appear in the Far North (this actually happened in my campaign) and you're not even sure where to begin your search... history very much advances your goals. Not sure about "story" I don't do railroads.</p><p></p><p></p><p></p><p>No it's not... neither Persuasion nor Deception allow you to carry yourself as a passable noble or appear to easily fit in with the culture of a warlords servants. I was speaking to infiltration which is based upon how good one can pull off a role... </p><p></p><p></p><p></p><p>Then I think you're the one who hasn't been paying attention because each use of the skills I stated above would have had major repercussions... depletion of resources in unnecessary combat, assasination/theft of the meager possessions of the PC's, discovery while spying, no starting point to find a lost ruin you are searching for, etc. I'm not sure what type of distinction you're making here...</p><p></p><p></p><p></p><p>Oh, I've been paying attention quite closely it's why I was able to call out exactly what your issues were and why you didn't have a non-combat niche as the fighter... You went the extremely maxed out combat route with stats and feats (which in my mind says you didn't care about non-combat).. and didn't choose to carve out a niche for yourself outside of combat while also for some strange reason having horrible scores in everything except Strength... </p><p></p><p>In other words you purposefully built a character narrowly focused on combat and then wondered why you couldn't excel in anything outside of combat. It's a pretty simple cause and effect that I'm surprised you didn't realize while making your selections (which were ultimately the cause... not the fighter class itself). Maybe what you needed was for the game to reign you in and force you to take the array, put at least one decent score in something not related to combat as well as take away one of your feats and hard code it for non-combat use. Personally I don't want or need that type of hand holding but I guess some people do. If I'm missing something please fill me in...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6665117, member: 48965"] What do you mean role playing related? Having a mount that couldn't survive the harsh environment of the Far North could mean the party gets stranded or worse... Calming animals, reading them, etc. isn't just role playing and avoids depletion of resources... The half-wolf cubs are effectively an Alarm spell that doesn't have a duration which has prevented more than one assassination and theft attempt in the PC's camp inside the Empire's outpost (think Deadwood for inspiration). So how is all of this role play related? It had tangibvle effects on the success and failure of the PC's in adventuring Huh? History is an Int check... the difference is that it has the bonus for proficiency if you're trained because it relates to historic events... and what story? Because if you're trying to find a particular stronghold of an ancient giant clan to gain information on the omens that are starting to appear in the Far North (this actually happened in my campaign) and you're not even sure where to begin your search... history very much advances your goals. Not sure about "story" I don't do railroads. No it's not... neither Persuasion nor Deception allow you to carry yourself as a passable noble or appear to easily fit in with the culture of a warlords servants. I was speaking to infiltration which is based upon how good one can pull off a role... Then I think you're the one who hasn't been paying attention because each use of the skills I stated above would have had major repercussions... depletion of resources in unnecessary combat, assasination/theft of the meager possessions of the PC's, discovery while spying, no starting point to find a lost ruin you are searching for, etc. I'm not sure what type of distinction you're making here... Oh, I've been paying attention quite closely it's why I was able to call out exactly what your issues were and why you didn't have a non-combat niche as the fighter... You went the extremely maxed out combat route with stats and feats (which in my mind says you didn't care about non-combat).. and didn't choose to carve out a niche for yourself outside of combat while also for some strange reason having horrible scores in everything except Strength... In other words you purposefully built a character narrowly focused on combat and then wondered why you couldn't excel in anything outside of combat. It's a pretty simple cause and effect that I'm surprised you didn't realize while making your selections (which were ultimately the cause... not the fighter class itself). Maybe what you needed was for the game to reign you in and force you to take the array, put at least one decent score in something not related to combat as well as take away one of your feats and hard code it for non-combat use. Personally I don't want or need that type of hand holding but I guess some people do. If I'm missing something please fill me in... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's exactly wrong with the fighter?
Top