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So what's exactly wrong with the fighter?
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<blockquote data-quote="Ashkelon" data-source="post: 6665148" data-attributes="member: 6774887"><p>You forgot I took great weapon master at 6. Missing out on that would reduce my damage by 30-40% which would been terrible for our group. </p><p> well that is per failure. If you need to make multiple rolls (such as in most climbing or swimming attempts, eventually, your luck will run out). Sure if you only ever make 3 Athletics checks per day, lucky can be useful for improving ones athletic capabilities, but that is rarely the case. Besides, if the bard really needs to he can use Bulls Strength or spider climb to reduce his chance of falling to 0, a feat the fighter can never accomplish. </p><p></p><p>Side note: the Druid took lucky and found it far more useful for refilling saving throws. Failing a saving throw can be far more brutal than failing a skill check most of the time.</p><p></p><p> when do you ever have a challenge where a single roll determines whether or not you will take 20d6 damage? Climbing a 200 foot cliff over a pool of magma? Congrats, the bard uses spider climb or someone else use flight because a 0% chance of taking 20d6 damage is much better than a 16% chance of that...</p><p> yep, the Bard knocking people prone + GWM fighter is brutal. The bard would use Bulls strength on himself (lasts an hour), to gain advantage to Strength checks so he could knock creatures prone quite easily. Honestly, the bard didn't even feel all that optimized for Strength either. He never raised it above its starting now value of 16. He took shield master at 4 and resilient (Con) at 8.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6665148, member: 6774887"] You forgot I took great weapon master at 6. Missing out on that would reduce my damage by 30-40% which would been terrible for our group. well that is per failure. If you need to make multiple rolls (such as in most climbing or swimming attempts, eventually, your luck will run out). Sure if you only ever make 3 Athletics checks per day, lucky can be useful for improving ones athletic capabilities, but that is rarely the case. Besides, if the bard really needs to he can use Bulls Strength or spider climb to reduce his chance of falling to 0, a feat the fighter can never accomplish. Side note: the Druid took lucky and found it far more useful for refilling saving throws. Failing a saving throw can be far more brutal than failing a skill check most of the time. when do you ever have a challenge where a single roll determines whether or not you will take 20d6 damage? Climbing a 200 foot cliff over a pool of magma? Congrats, the bard uses spider climb or someone else use flight because a 0% chance of taking 20d6 damage is much better than a 16% chance of that... yep, the Bard knocking people prone + GWM fighter is brutal. The bard would use Bulls strength on himself (lasts an hour), to gain advantage to Strength checks so he could knock creatures prone quite easily. Honestly, the bard didn't even feel all that optimized for Strength either. He never raised it above its starting now value of 16. He took shield master at 4 and resilient (Con) at 8. [/QUOTE]
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So what's exactly wrong with the fighter?
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