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So what's exactly wrong with the fighter?
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<blockquote data-quote="Imaro" data-source="post: 6665681" data-attributes="member: 48965"><p>The maneuvers scale through DC difficulty and the damage dice (whether it's significant or not with bounded accuracy in play is debatable, show me some math on why it needs to scale more with the Fighter's already formidable damge)...so both difficulty to resist and effect actually do scale. You don't like how it happens, that's fine but saying it doesn't happen is wrong... plain and simple.</p><p></p><p>EDIT: I'd love to see a damage comparison between a fighter and a caster that shows the BM's damage or effects need to scale up more than they already do, especially since the maneuvers are on top of regular attacks/damage of which the fighter gets multiples a round... So... show me.</p><p></p><p>EDIT 2: Zen moment... Whether the fighter has a problem or not is so subjective that I don't see a consensus ever being reached, so I say more power to those that want to "fix" it... in fact hey that's what rpg's are all about imagination and home brewing... so why not go start a thread in that area of the forums and put something together... In fact I might even be surprised and find it useful for my 5e game. I and my players don't have a problem with the 5e fighter, but if you do just go create something. How does a never ending discussion about whether your opinion or mine is correct benefit those who are unhappy with the fighter? It seems like that tme and energy would be better spent brainstorming a solution...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6665681, member: 48965"] The maneuvers scale through DC difficulty and the damage dice (whether it's significant or not with bounded accuracy in play is debatable, show me some math on why it needs to scale more with the Fighter's already formidable damge)...so both difficulty to resist and effect actually do scale. You don't like how it happens, that's fine but saying it doesn't happen is wrong... plain and simple. EDIT: I'd love to see a damage comparison between a fighter and a caster that shows the BM's damage or effects need to scale up more than they already do, especially since the maneuvers are on top of regular attacks/damage of which the fighter gets multiples a round... So... show me. EDIT 2: Zen moment... Whether the fighter has a problem or not is so subjective that I don't see a consensus ever being reached, so I say more power to those that want to "fix" it... in fact hey that's what rpg's are all about imagination and home brewing... so why not go start a thread in that area of the forums and put something together... In fact I might even be surprised and find it useful for my 5e game. I and my players don't have a problem with the 5e fighter, but if you do just go create something. How does a never ending discussion about whether your opinion or mine is correct benefit those who are unhappy with the fighter? It seems like that tme and energy would be better spent brainstorming a solution... [/QUOTE]
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So what's exactly wrong with the fighter?
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