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So what's exactly wrong with the fighter?
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<blockquote data-quote="Enkhidu" data-source="post: 6666126" data-attributes="member: 351"><p>As I read it, you were the one who linked them together in the martial character bucket. The mechanics idea was an attempt by me to understand <em>why</em> you did so; my assumption was that is was since the common design theme with all of them is that their martial abilities were mechanically similar to spells-sourced abilities. I even asked you to correct me if my assumption that those classes met with your approval was incorrect (which then brings us to...)</p><p></p><p></p><p></p><p>So does that mean that you <em>actually have</em> the same complaints, or just that you could see someone making them? </p><p></p><p></p><p></p><p>Aside from the delivery on this one (and please - some politeness here would be appreciated) I absolutely agree with the bolded sentence. There's even a pre-existing method to dole those abilities out at level appropriate times (the monk's way of four elements). All that would be required is a few more battlemaster abilities to choose from (and, due to the larger pool, the ability - akin to the stances already mentioned above - the ability to prepare a different set after a long rest).</p><p></p><p>If you want to talk specifically about out of combat, I'll ask this two part question: Is the fighter actually the best at defeating enemies in combat, and if so is the amount they they are better than other classes equal to the out-of-combat gap between fighters and other classes? I'd say that if the fighter is indeed better at fighting, then its OK for the fighter to play 2nd fiddle in non-combat situations, as long as the gaps line up.</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 6666126, member: 351"] As I read it, you were the one who linked them together in the martial character bucket. The mechanics idea was an attempt by me to understand [I]why[/I] you did so; my assumption was that is was since the common design theme with all of them is that their martial abilities were mechanically similar to spells-sourced abilities. I even asked you to correct me if my assumption that those classes met with your approval was incorrect (which then brings us to...) So does that mean that you [I]actually have[/I] the same complaints, or just that you could see someone making them? Aside from the delivery on this one (and please - some politeness here would be appreciated) I absolutely agree with the bolded sentence. There's even a pre-existing method to dole those abilities out at level appropriate times (the monk's way of four elements). All that would be required is a few more battlemaster abilities to choose from (and, due to the larger pool, the ability - akin to the stances already mentioned above - the ability to prepare a different set after a long rest). If you want to talk specifically about out of combat, I'll ask this two part question: Is the fighter actually the best at defeating enemies in combat, and if so is the amount they they are better than other classes equal to the out-of-combat gap between fighters and other classes? I'd say that if the fighter is indeed better at fighting, then its OK for the fighter to play 2nd fiddle in non-combat situations, as long as the gaps line up. [/QUOTE]
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