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So what's exactly wrong with the fighter?
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<blockquote data-quote="Minigiant" data-source="post: 6671387" data-attributes="member: 63508"><p>Nothing. A player has and the DM did. Luckily my table has talent for design and rarely makes broken additions anymore.</p><p></p><p>That doesn't absolve the design team for being extremely safe with some classes but give ground to others.</p><p></p><p>It is understandable that there are 9 subclasses for wizards. The 9 schools of wizardry are tradition and they would be attacked if they left any out (like they were in 4e). Same with cleric domains.</p><p></p><p>However they were less fear of fighter fans claiming the same. And fans of other classes. So we have this topic. Because they played safe and thought if would be fine.</p><p></p><p>There are many fighter subclasses which could have been printed in the PHB. Ones which are general enough to fill many archetypes. And there are fighting styles and weapons which could have inspired more to the class or offered more for the class. However they didn't make the book. They will appear eventually. The favoritism of "moving parts" remained.</p><p></p><p>I just question why not in the PHB or DMG. I felt there was a bit too much "have your DM do it" in the game or at least more than what was needed. Or at least, explain some of these concepts in the DMG or in articles.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6671387, member: 63508"] Nothing. A player has and the DM did. Luckily my table has talent for design and rarely makes broken additions anymore. That doesn't absolve the design team for being extremely safe with some classes but give ground to others. It is understandable that there are 9 subclasses for wizards. The 9 schools of wizardry are tradition and they would be attacked if they left any out (like they were in 4e). Same with cleric domains. However they were less fear of fighter fans claiming the same. And fans of other classes. So we have this topic. Because they played safe and thought if would be fine. There are many fighter subclasses which could have been printed in the PHB. Ones which are general enough to fill many archetypes. And there are fighting styles and weapons which could have inspired more to the class or offered more for the class. However they didn't make the book. They will appear eventually. The favoritism of "moving parts" remained. I just question why not in the PHB or DMG. I felt there was a bit too much "have your DM do it" in the game or at least more than what was needed. Or at least, explain some of these concepts in the DMG or in articles. [/QUOTE]
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So what's exactly wrong with the fighter?
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