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So what's gold gonna be for?
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<blockquote data-quote="M.L. Martin" data-source="post: 3830103" data-attributes="member: 4086"><p>Sorry about that; I'm not sure i'm quite awake yet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p> Basically, some guidelines on what magic items a PC should have at a given level should be included just to keep from giving them too much too soon and thus exceeding the expected range of numbers with magic, throwing off the whole level system. This applies to minimums as well, but to a lesser degree.</p><p></p><p></p><p></p><p> That's part of what I'm basing my hope on--that +6 wand fits in nicely <strong>if</strong> it's the kind of thing you're using at the high-end of the epic range, say levels 27-30. Wishful thinking on my part, to some degree, but remember the design notes for the <em>Magic Item Compendium</em>, where they point out how ubiquitous and comparatively boring the 'Big Six' were?</p></blockquote><p></p>
[QUOTE="M.L. Martin, post: 3830103, member: 4086"] Sorry about that; I'm not sure i'm quite awake yet. :) Basically, some guidelines on what magic items a PC should have at a given level should be included just to keep from giving them too much too soon and thus exceeding the expected range of numbers with magic, throwing off the whole level system. This applies to minimums as well, but to a lesser degree. That's part of what I'm basing my hope on--that +6 wand fits in nicely [b]if[/b] it's the kind of thing you're using at the high-end of the epic range, say levels 27-30. Wishful thinking on my part, to some degree, but remember the design notes for the [i]Magic Item Compendium[/i], where they point out how ubiquitous and comparatively boring the 'Big Six' were? [/QUOTE]
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So what's gold gonna be for?
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