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*Pathfinder & Starfinder
So what's gold gonna be for?
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<blockquote data-quote="Kraydak" data-source="post: 3832251" data-attributes="member: 12306"><p>Another aspect of gold<->magic items I think a lot of people don't want to consider is the out of game issues. In MMORPGs, virtually every raiding level guild breakup is due, at its core, to loot distribution issues. In tabletop games, gross inequity is easier to handle. With face-to-face interactions you can notice problems building and deal with them before they explode (most of the time), but, without an actual magic item market, defusing a problem situation involves the DM placing specific items for specific characters in the loot piles. This can cause futher issues if the DM misinterprets what the players want (which happens all the time). A magic item market neatly circumvents the entire loot distribution fairness issue.</p><p></p><p>I know lots of people will say that loot distribution isn't a problem for their group. If so, it will be because any inequity was removed before it was too large a problem for too long. I have seen the issues explode in completely mature groups too often not to recognize the importance of percieved fairness, and greatly appreciate magic item markets as a way of not having to worry about it, ever.</p></blockquote><p></p>
[QUOTE="Kraydak, post: 3832251, member: 12306"] Another aspect of gold<->magic items I think a lot of people don't want to consider is the out of game issues. In MMORPGs, virtually every raiding level guild breakup is due, at its core, to loot distribution issues. In tabletop games, gross inequity is easier to handle. With face-to-face interactions you can notice problems building and deal with them before they explode (most of the time), but, without an actual magic item market, defusing a problem situation involves the DM placing specific items for specific characters in the loot piles. This can cause futher issues if the DM misinterprets what the players want (which happens all the time). A magic item market neatly circumvents the entire loot distribution fairness issue. I know lots of people will say that loot distribution isn't a problem for their group. If so, it will be because any inequity was removed before it was too large a problem for too long. I have seen the issues explode in completely mature groups too often not to recognize the importance of percieved fairness, and greatly appreciate magic item markets as a way of not having to worry about it, ever. [/QUOTE]
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So what's gold gonna be for?
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