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So what's gold gonna be for?
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<blockquote data-quote="gizmo33" data-source="post: 3832367" data-attributes="member: 30001"><p>But gold isn't identical to power and it's that lack of identity that's the problem. Because while in the real world gold might easily purchase power, in DnD being a DM is power and the DMs rulings can nerf what gold is capable of doing. A real world politician just sends 100 soldiers after the renegade soldier and the situation is taken care of. </p><p></p><p>The 100 soldiers that are hired all enjoy ale and whores (let's say) and so the money paid to them has actual meaning. But spending gp to hear the DM describe to you an imaginary encounter with a mug of ale does not motivate players. Ale (and whores, I'd imagine) are far more fun IRL than in the game. What's fun in the game is killing monsters, and for all but the most imaginative, that's about it. I would say 99% of players don't care whether their character wears burlap or silk, whereas 99% of people in real life would care very much AFAIK. </p><p></p><p>Plus, you can't hire soldiers when your DM says "no, just you and 3 friends are going into this dungeon, the army stays home." Real life doesn't care if the challenges are balanced for you level, but a lot of DMs do.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3832367, member: 30001"] But gold isn't identical to power and it's that lack of identity that's the problem. Because while in the real world gold might easily purchase power, in DnD being a DM is power and the DMs rulings can nerf what gold is capable of doing. A real world politician just sends 100 soldiers after the renegade soldier and the situation is taken care of. The 100 soldiers that are hired all enjoy ale and whores (let's say) and so the money paid to them has actual meaning. But spending gp to hear the DM describe to you an imaginary encounter with a mug of ale does not motivate players. Ale (and whores, I'd imagine) are far more fun IRL than in the game. What's fun in the game is killing monsters, and for all but the most imaginative, that's about it. I would say 99% of players don't care whether their character wears burlap or silk, whereas 99% of people in real life would care very much AFAIK. Plus, you can't hire soldiers when your DM says "no, just you and 3 friends are going into this dungeon, the army stays home." Real life doesn't care if the challenges are balanced for you level, but a lot of DMs do. [/QUOTE]
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So what's gold gonna be for?
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