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*Pathfinder & Starfinder
So what's gold gonna be for?
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<blockquote data-quote="Rechan" data-source="post: 3832451" data-attributes="member: 54846"><p>Yeah, but gold shouldn't be the only way to get narrative influence.</p><p></p><p>Pcs at say, 12th level, are superhuman. They have a lot of abilities at their fingertips. They should be able to have influence simply by saying 'Hey, Noble dude, do this for me, and I'll do this for you by using my amazing PC abilities'. PCs shouldn't be chumps in the gameworld until they can get some $$ to get attention. Shouldn't the PCs also have Reputation and Renown, and that effect the game? If Hercules said "Hey everybody, drink Fartworth Wine!" there would be a line out the door for Fartworth wine. </p><p></p><p>And it really sucks if the only balancing factor against this is "Well there are also other 12th level NPCs who can do what you can do so just shut up and get back in the dungeon until you have gold".</p><p></p><p>Not to mention that a 10th level rogue PC with maxed Diplomacy, Bluff and Sense Motive should be able to be a mover and shaker, even if he's a poor SOB, simply because he's got the <em>raw talent</em> to get people to agree with him.</p><p></p><p>Look at the service prices for spellcasting. If, during down time, or to make a quick buck, the party sorcerer could walk into town x or city y with a cardboard sign that lists what spells they can cast, and shave off 10% from the service charge. </p><p></p><p>The <em>only</em> thing that could stop them from doing this is if one of the local spellcasters-for-hire gets pissed off that their prices are getting gouged. However, what happens if the local NPC spellcaster doesn't have the spells your PC does? Or if there's no local Druid? Or if there's no cleric in fifty miles that can cast Raise Dead?</p></blockquote><p></p>
[QUOTE="Rechan, post: 3832451, member: 54846"] Yeah, but gold shouldn't be the only way to get narrative influence. Pcs at say, 12th level, are superhuman. They have a lot of abilities at their fingertips. They should be able to have influence simply by saying 'Hey, Noble dude, do this for me, and I'll do this for you by using my amazing PC abilities'. PCs shouldn't be chumps in the gameworld until they can get some $$ to get attention. Shouldn't the PCs also have Reputation and Renown, and that effect the game? If Hercules said "Hey everybody, drink Fartworth Wine!" there would be a line out the door for Fartworth wine. And it really sucks if the only balancing factor against this is "Well there are also other 12th level NPCs who can do what you can do so just shut up and get back in the dungeon until you have gold". Not to mention that a 10th level rogue PC with maxed Diplomacy, Bluff and Sense Motive should be able to be a mover and shaker, even if he's a poor SOB, simply because he's got the [i]raw talent[/i] to get people to agree with him. Look at the service prices for spellcasting. If, during down time, or to make a quick buck, the party sorcerer could walk into town x or city y with a cardboard sign that lists what spells they can cast, and shave off 10% from the service charge. The [i]only[/i] thing that could stop them from doing this is if one of the local spellcasters-for-hire gets pissed off that their prices are getting gouged. However, what happens if the local NPC spellcaster doesn't have the spells your PC does? Or if there's no local Druid? Or if there's no cleric in fifty miles that can cast Raise Dead? [/QUOTE]
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