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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
So What's In Kobold Press' BLACK FLAG First Playtest?
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<blockquote data-quote="DEFCON 1" data-source="post: 8937517" data-attributes="member: 7006"><p>You can roleplay an ability as weak regardless of what the number is.</p><p></p><p>After all... what's the roleplay difference of a "low intelligence" creature that has a 6 rather than an 8? You'll be playing the character as dumb regardless. And mechanically all the number is doing is reducing your d20 roll by 1 point comparatively, so that does barely any change.</p><p></p><p> There is little functional difference in how your stats play when the difference between a "low" stat and an "above-average" stat is like 3 modifier points. Which means when making checks your "above-average" character is only succeeding an additional 15% of the time over the supposed crappy character. And this doesn't even take into account the full 1-20 point swing of the d20 roll... that can make even crappy PCs beating out above-average ones on checks numerous times per adventure.</p><p></p><p>If a person wants their PC to act and feel like they have some hardship in one of their abilities... the only real way to see that play out is by intentionally roleplaying and acting your character in that way-- making choices that are poor-- intentionally be a klutz if you have "low DEX", intentionally make bad decisions if you have "low WIS", intentionally be obnoxious or irritating if you have "low CHA". Because trying to rely on just the game mechanics to do it ain't going to work.</p><p></p><p>You will rarely see any appreciable difference with one person rolling 1d20+1 for INT checks and the other player rolling 1d20-2. Mechanically they're going to seem pretty much the same.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8937517, member: 7006"] You can roleplay an ability as weak regardless of what the number is. After all... what's the roleplay difference of a "low intelligence" creature that has a 6 rather than an 8? You'll be playing the character as dumb regardless. And mechanically all the number is doing is reducing your d20 roll by 1 point comparatively, so that does barely any change. There is little functional difference in how your stats play when the difference between a "low" stat and an "above-average" stat is like 3 modifier points. Which means when making checks your "above-average" character is only succeeding an additional 15% of the time over the supposed crappy character. And this doesn't even take into account the full 1-20 point swing of the d20 roll... that can make even crappy PCs beating out above-average ones on checks numerous times per adventure. If a person wants their PC to act and feel like they have some hardship in one of their abilities... the only real way to see that play out is by intentionally roleplaying and acting your character in that way-- making choices that are poor-- intentionally be a klutz if you have "low DEX", intentionally make bad decisions if you have "low WIS", intentionally be obnoxious or irritating if you have "low CHA". Because trying to rely on just the game mechanics to do it ain't going to work. You will rarely see any appreciable difference with one person rolling 1d20+1 for INT checks and the other player rolling 1d20-2. Mechanically they're going to seem pretty much the same. [/QUOTE]
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So What's In Kobold Press' BLACK FLAG First Playtest?
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