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So What's In Kobold Press' BLACK FLAG First Playtest?
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<blockquote data-quote="Remathilis" data-source="post: 8937544" data-attributes="member: 7635"><p>And perhaps a bit of a misguided one. </p><p></p><p>Pathfinder got huge because WotC took 4e in such a radical design shift that Paizo could sell an older edition of D&D as new against WotC's version that was wildly different.</p><p></p><p>Black Flag isn't competing against a wildly different edition of D&D, it will be competing against One D&D at right around the same release window. And both systems are basically updated 5e with an eye on backwards compatibility, which means they are trying to do the same things. They are even doing some of the same innovations (1st level powers tied to backgrounds, removal of racial ASI).</p><p></p><p>I realize this is just a sliver of the grand design, comparing packet one of BF to packet one of 1DnD, I don't see much difference. What I want to see is design space ceded by WotC to be explored: new classes, new magic systems, etc. I'm not interested in an alternative cleric which has access to the Beer domain as much as I am an invoker-like blaster/healer type priest compared to the doctor/warrior cleric D&D already gives me. A shaman who summons spirits rather than a wild shaping druid. A warrior class with tactical options beyond attack (or cast magic). Psionics, runes, witchcraft, an artificer that actually builds things, etc. </p><p></p><p>Because unless WotC continues to shoot themselves in the foot for the next two years, I don't see a need for a 5e Pathfinder. I do see a great need though for a 5e Arcana Unearthed/Evolved, a system with unique archetypes and innovative alternatives to WotC's safer design principles. </p><p></p><p>I await future packets to see what else is coming through.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8937544, member: 7635"] And perhaps a bit of a misguided one. Pathfinder got huge because WotC took 4e in such a radical design shift that Paizo could sell an older edition of D&D as new against WotC's version that was wildly different. Black Flag isn't competing against a wildly different edition of D&D, it will be competing against One D&D at right around the same release window. And both systems are basically updated 5e with an eye on backwards compatibility, which means they are trying to do the same things. They are even doing some of the same innovations (1st level powers tied to backgrounds, removal of racial ASI). I realize this is just a sliver of the grand design, comparing packet one of BF to packet one of 1DnD, I don't see much difference. What I want to see is design space ceded by WotC to be explored: new classes, new magic systems, etc. I'm not interested in an alternative cleric which has access to the Beer domain as much as I am an invoker-like blaster/healer type priest compared to the doctor/warrior cleric D&D already gives me. A shaman who summons spirits rather than a wild shaping druid. A warrior class with tactical options beyond attack (or cast magic). Psionics, runes, witchcraft, an artificer that actually builds things, etc. Because unless WotC continues to shoot themselves in the foot for the next two years, I don't see a need for a 5e Pathfinder. I do see a great need though for a 5e Arcana Unearthed/Evolved, a system with unique archetypes and innovative alternatives to WotC's safer design principles. I await future packets to see what else is coming through. [/QUOTE]
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