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General Tabletop Discussion
*Dungeons & Dragons
So, What's The Challenge Rating Of All Those Demon Lords?
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<blockquote data-quote="CapnZapp" data-source="post: 7696176" data-attributes="member: 12731"><p>Revisiting this thread now that my OotA campaign is finally moving into the second half, and examining these threads are starting to become relevant.</p><p></p><p>S P O I L E R S</p><p></p><p>I mean, when Demogorgon made a surprise attack at the level 3 party, I pretty much didn't worry <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But now, when they're level 7 (and sure to gain a few levels on the way), there is a random encounter featuring Juiblex. </p><p></p><p>So I open up the book at page 242 and immediately start to worry. The demon lord is encountered alone outside of his lair, essentially a wandering monster?</p><p></p><p>And he has only 300+ hit points and downright weakass ranged attacks and no quick-mode of travel? And is that Acid Splash <em>the cantrip</em>?</p><p></p><p>Won't that be an incredibly anticlimactic instawin for the players? Already at this level, they routinely do over a 100 points of damage per round. </p><p></p><p>He has regeneration, but no - it's as easy to shut down as for a mere Troll. (Why can this regen be shut down at all?)</p><p></p><p>Now, there are a few factors that make this more difficult, but surely not CR 23 difficult?!?!?</p><p></p><p>Most of all, I'm worried the book has no worry at all that Juiblex will lose that fight, only guiding the DM it won't follow fleeing characters.</p><p></p><p>But why would they flee? (And why would the Dm need Juiblex not to follow them - he can't catch them even if he tries!)</p><p></p><p>I start to suspect the OotA authors have never heard of 'kiting'...</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7696176, member: 12731"] Revisiting this thread now that my OotA campaign is finally moving into the second half, and examining these threads are starting to become relevant. S P O I L E R S I mean, when Demogorgon made a surprise attack at the level 3 party, I pretty much didn't worry :) But now, when they're level 7 (and sure to gain a few levels on the way), there is a random encounter featuring Juiblex. So I open up the book at page 242 and immediately start to worry. The demon lord is encountered alone outside of his lair, essentially a wandering monster? And he has only 300+ hit points and downright weakass ranged attacks and no quick-mode of travel? And is that Acid Splash [I]the cantrip[/I]? Won't that be an incredibly anticlimactic instawin for the players? Already at this level, they routinely do over a 100 points of damage per round. He has regeneration, but no - it's as easy to shut down as for a mere Troll. (Why can this regen be shut down at all?) Now, there are a few factors that make this more difficult, but surely not CR 23 difficult?!?!? Most of all, I'm worried the book has no worry at all that Juiblex will lose that fight, only guiding the DM it won't follow fleeing characters. But why would they flee? (And why would the Dm need Juiblex not to follow them - he can't catch them even if he tries!) I start to suspect the OotA authors have never heard of 'kiting'... [/QUOTE]
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So, What's The Challenge Rating Of All Those Demon Lords?
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